[-] Rookeh@startrek.website 13 points 6 days ago
  • Tesla absolutely sell software locked heated seats as DLC, as well as subscriptions for "self driving" packages.
  • They will advertise/upsell their own services in their app, including free trials of their "premium" features.
  • If you think they are using your driving data (including camera feeds) in any responsible way then I have a bridge to sell you. There have been documented cases of Tesla employees watching their customers fuck on the interior cameras.

For context - I used to own one.

[-] Rookeh@startrek.website 9 points 6 days ago* (last edited 6 days ago)

If this works in any way, shape or form for BMW then you can bet that any other manufacturer selling "connected vehicles" will sit up and take notice.

If my brand new car started pushing dashboard ads to me, it would be rejected and returned to the dealer immediately. That is the only kind of pushback they would pay attention to.

[-] Rookeh@startrek.website 38 points 1 year ago* (last edited 1 year ago)

2017: covfefe

2025: cvefefe

[-] Rookeh@startrek.website 69 points 1 year ago

I think you may have Europe confused with Japan.

[-] Rookeh@startrek.website 76 points 2 years ago

Highlight where in the above post I am defending anything.

[-] Rookeh@startrek.website 118 points 2 years ago* (last edited 2 years ago)

Something to note: Tesla has two vehicle APIs, the Fleet API for commercial accounts and the Owner API for individuals. This change currently only impacts the Fleet API.

If you are an individual owner who accesses your vehicle data from the Owner API (usually via a self hosted tool like TeslaMate), this does not affect you. Yet.

[-] Rookeh@startrek.website 44 points 2 years ago

Nah, the SWAT would have to arrest themselves.

[-] Rookeh@startrek.website 96 points 2 years ago

Honestly, I am surprised it took them this long. This technology has existed for a while, there is even a standard for it (see: SCTE-35).

The harsh truth of the matter is that YouTube is a victim of its own success. The sheer scale of what is needed to keep the platform running at its current level of activity is something that I think most people don't give a second thought to. It requires a truly astonishing amount of technical expertise, infrastructure, monitoring, throughput capacity, not to mention sheer compute and storage, to keep it running. And that is considering the technical side alone, never mind the business that has evolved around it

All of the above costs money. A lot of money. So much money that only a shitty mega corporation with no moral scruples would ever be able to afford to run the platform, let alone turn a profit. And so here we are.

There are niche alternatives like PeerTube, but in practice it is currently in no state to be a drop in replacement. If the fediverse had to deal with the amount of traffic and content from YouTube in its current state, it would collapse immediately. This won't change until the user base begins to increase, but to do so requires an incentive for people to jump over. And sadly, far too many people just don't care enough about avoiding ads to do so.

I think in the long term there will be a reckoning; no matter the size of your platform you are not invulnerable to change. Nobody back in the early 2010s could foresee Twitter falling from grace, and look how that turned out. YouTube will eventually die, the only question is who will be footing the bill for what replaces it.

In the meantime, if you're unable or unwilling to deal with YouTube's ads, or pay to skip them, then just don't engage with the platform at all. Read a book. Touch some grass. They haven't found a way to monetize that (yet).

[-] Rookeh@startrek.website 66 points 2 years ago* (last edited 2 years ago)

If your employer expects you to access corporate resources or be available to respond / on-call out of hours, then they should issue you a corporate device to do so.

[-] Rookeh@startrek.website 45 points 2 years ago

I got Starfield free with my new graphics card and tbh I'm glad that was the case as otherwise I'd have serious buyers remorse. I put a good 50 or so hours into the game, enough to finish the main storyline and most of the factions quests, but at the end of the day it just felt like a hollow experience, and I doubt I'll be going back to replay it.

The NPCs are shallow and robotic, and once you've explored their dialogue tree once you may as well never talk to them again as they'll never say anything new.

The game worlds look quite visually impressive but aside from the handful of cities and occasional settlements and outposts there is just nothing to do. Who would have guessed simulating a lifeless grey rock would be boring?

The fast travel system is completely broken and ruins the purported objective of the game; to explore. Instead of encouraging the player to do so by landing on planets to find fuel for their ship, the player can just teleport across the galaxy with no consequences.

The only aspect of the game I found to be really fun was the space combat. The ship builder, while quite frustrating at times, was also enjoyable.

Overall, Starfield feels like a game whose ambitions exceed the technical capabilities of the engine it is based on. You can see the janky workarounds that are used to make the game fit the engine from a mile away; cutscenes of a ship taking off rather than an interactive first person view, invisible barriers in the world to prevent you from walking too far without reloading, a cut to black when transiting between interiors and exteriors, and the same dull and lifeless NPC "AI" (I use that term very generously given recent advances) as we saw in older Bethesda titles.

It's past time that BGS put the rotting hulk that is Gamebryo/Creation Engine/whatever this latest iteration is called out to pasture (at least for new IPs like this) as clearly it is now actively hindering their creative ambitions.

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Rookeh

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