Note that is culture.
Revolving_Glass
Gotta say that the “who can move?” Is a powerful concept for me. Addressing the list by what can be done now really helps filter it down. I know that if I get started on my list the momentum usually carries through to other tasks, but getting started can be as easy as “that can be worked on now.” I’m not OP but I appreciate your comment!
I recommend obsidian as well! It uses markdown which has hashtags, but brings a wealth of formatting tools and linking between notes. I searched high and low for a solution for my notes and landed on that. I do use 1Writer for my iPhone and then sync Obsidian on desktop with SyncThing (didn’t want to pay for obsidian sync).
Yooo I’ve been on a kick of Milo/R.A.P. Ferreira for a couple months now. My first experience was the album budding ornithologists are tired of weary analogies - love the flowing thought streams of more abstract connections. Have not heard cavalcade so I’ll give it a listen!
And I just reread your comment for what sounds like: editing tips so scenes don’t go on too long. Make them shorter. An apparently misquote attributed to Mark Twain goes “if I had more time, I would have written a shorter letter.” Terrible ‘tip’ I know, but by finding what it is you’re trying to accomplish with a scene and then trimming all the excess it is like refining a jewel so it shines more brightly.
Without knowing more of the specifics I can recommend some general tips. It sounds like, from “knit everything together”, you have a bag of scenes that you started because you liked them but didn’t necessarily have how they fit together in mind. That’s ok but it’s a little bit the “we’ll fix it in post” approach - but that’s what editing is for! Just takes longer.
Ok, if that’s the premise I would say my favorite way to tie scenes together is by them ‘rhyming’, Fifth Element does this beautifully. Every transition somehow rhymes with the how the scene before it ended. It’s not a copy however, a character lighting a cigarette at the end of a scene isn’t matched by another lit cigarette but it could be a plume of exhaust from a car, or characters around a fire, or perhaps someone coughing from a punch in the stomach. All you’re doing is rhyming with how the scene before ended. Bonus points if it emphasizes the scene somehow, totally fine if it’s just a transition into something engaging.
Just wanting to clarify a difference from the copy paste edit, particularly the claim about cyberpsychosis. Here’s the paragraph from the article, parentheses are my addition:
A new Edgerunners perk allows you to even surpass that (the limit of cyberware), while accepting some penalties, like having a health debuff. “It’s all about this balance between risk and reward,” Sasko explained. “We are not going as far as the introduction of cyberpsychosis though, have that in mind.”
I would probably enjoy some gameplay mechanic of cyberpsychosis but I’m not sure how they would pull that off outside of a scripted story sequence. For the most part, players are already gunning down everyone in the room, so cyberpsychosis only has meaningful impact if you end up killing someone you wanted to protect. I imagine it would be hard for that situation to show up organically.
You’re correct about this posts summary of the events. It confused the names and suggests that the shop owner tore down the flag and fired a handgun. The article reads better, the alleged attacker is not named.