Pulse

joined 1 year ago
[–] [email protected] 3 points 1 year ago

Maybe?

Would be interesting if they found a way to place the weapon in place of the frames right arm, for example, or, yea, dock the sidearm inside the leg.

My biggest want would be a more technological, mechanical, sorta look to the frame.

Im always on the lookout for armor sets, and Sydana, that lend that look to a frame.

Hell, maybe make it Corpus themed?

[–] [email protected] 3 points 1 year ago (2 children)

I'd like a more mechanical frame, one that looks like a cyborg (I know they're all cybernetic, I mean a more classic "Scifi" look).

Could even give it a unique holster style where weapons replace it's hands and are "docked" instead of holstered.

Gauss sorta fits this but I'm thinking a bit beefier and less refined looking.

[–] [email protected] 7 points 1 year ago* (last edited 1 year ago) (1 children)

This might be a two-in-one kinda thing but...

Im not a fan of Steel Path. Like, it's fine, I guess, but "make enemies tankier" just isn't a lot of fun IMO.

That said, here's my "hot take", Steel Path Circuit is a blast.

I've only got a few hours to play each week so I've pretty much stopped doing Archon hunts, Khal's thing, Nightwave, etc.

I play with rando's and, while sometimes frustrating, once things click it's just fun. Hell, even when RNG curses me, I can still run support (picking up fragments standing folks back up, grabbing energy cells, etc.)

Its nice to go in and know, no matter the reward I might get, the game mode itself is fun to play.

[–] [email protected] 1 points 1 year ago

I think my initial reply to you was meant to go somewhere else but Connect keeps dropping me to the bottom of the thread instead of where the reply I'm trying to get to is.

I'm going to leave it (for consistency sake) but I don't think it makes much sense as a reply to your post.

Sorry about that!

[–] [email protected] 3 points 1 year ago (1 children)

But I'm not.

You're trying to say that, because this one law doesn't say it's bad it must therefore be good (or at least okay).

I'm simply saying that if you profit from someone else's labor, without compensating them (or at least getting their consent), you've stolen the output of that labor.

I'm happy to be done with this, I didn't expect my first Lemmy comment to get any attention, but no, I'm not going to suddenly be okay with this just because the legal definition of "stealing labor" is to narrow to fit this scenario.

[–] [email protected] 3 points 1 year ago

But they did.

(I'm on mobile so my formatting is meh)

They put his art in, only when called out did they remove it.

Once removed, they did nothing to prevent it being added back.

As for them selling the product, or not, at this point, they still used the output of his labor to build their product.

That's the thing, everyone trying to justify why it's okay for these companies to do it keep leaning on semantics, legal definitions or "well, back during the industrial revolution..." to try and get around the fact that what these companies are doing is unethical. They're taking someone else's labor, without compensation or consent.

[–] [email protected] 4 points 1 year ago (3 children)

No, I'm not using it incorrectly, I'm just not concerned with the legal definition as I'm not a lawyer or anyone tied up in this mess.

If you do a thing, and it takes time and skill to do it, then someone copies it, they stole your labor.

Saying they "copied his style", the style he spent a lifetime crafting, then trying to say they didn't benefit, at no cost, to the labor he put into crafting that style because "well actually, the law says..." is a bad argument as it tries to minimize what they did.

If their product could not exist without his labor, and they did not pay him for that labor, they stole his labor.

For, like, the fourth time in this thread: were this ethical, they would have asked for permission, they didn't.

[–] [email protected] 2 points 1 year ago

I'm not a fan of our copyright system. IMO, it's far to long and should also include clauses that place anything not available for (easy) access in the public domain.

Also, I'm not talking about what laws say, should say or anything like that.

I've just been sharing my opinion that it's unethical and I've not seen any good explanation for how stealing someone else's labor is "good".

[–] [email protected] 3 points 1 year ago (2 children)

Because that is what they're doing, just with extra steps.

The company pulled down his work, fed it to their AI, then sold the AI as their product.

Their AI wouldn't work, at all, without the art they "clicked on".

So there is a difference between me viewing an image in my browser and me turning their work into something for resell under my name. Adding extra steps doesn't change that.

[–] [email protected] 2 points 1 year ago* (last edited 1 year ago) (2 children)

And that's where we have a fundamental difference of opinion.

A company hiring an engineer to design a machine that makes hammers, then hiring one (or more) people to make the machine to then make hammers is the company benefiting from the work product of people they hired. While this may impact the blacksmith they did not steal from the blacksmith.

A company taking someone else's work product to then build their product, without compensation or consent, is theft of labor.

I don't see those as equitable situations.

[–] [email protected] 3 points 1 year ago (5 children)

Taking someone's work product and converting it, without compensation and consent, into your profit is theft of labor.

Adding extra steps, like, say, training an AI, doesn't absolve the theft of labor.

We're it ethical, the companies doing it would have asked for permission and been given cinsent. They didn't.

[–] [email protected] 9 points 1 year ago (4 children)

Because this thread was about the companies taking art feeding it into their machine a D claiming not to have stolen it.

Then you compared that to clicking a link.

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