Not all criminals are bad, and not all bad people are criminals. A lot of those conditions you listed are actually caused by a small number of evil rich fucks leeching off everyone else.

That's what I was saying...

Evil rich fucks => systemic pathways that give corrupting levels of power to individuals

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  • [–] 1 point 1 day ago (1 child)

    I've definitely thought about how using dice to add randomness would be a good strategy, and I'd definitely use it if it were me.

    But if you're doing 1d10 per day, that's going to add up quickly to the point where the quantity itself adds up to a pattern of "before the rich started dying" and "after the rich started dying". And that's what will lead to martyrdom.

    You are after all talking about the deaths of 140-190ish public figures per month, every month. That will be noticed.

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  • [–] 1 point 1 day ago (2 children)

    I'd say more would come along if you don't use the death note to effect long term change.

    Bad people become bad people usually through lack of sufficient medical care, systemic pathways that give corrupting levels of power to individuals, or poverty.

    Effect enough change that puts the world on the right track to solve these problems, and the amount of bad people down the line will decrease.

    It would definitely be a self sacrifice with the whole purgatory thing.

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