2
submitted 1 week ago by [email protected] to c/[email protected]

(and major chapter 2 spoilers too i guess)

[transcription:

me when snowgrave music starts playing

at the start of chapter 3

in a pacifist run

(shocked ralsei sprite)]


for about 4 years, flashback (excerpt) was associated with only one context: the snowgrave hospital scene.

so when it's the first piece of music you hear in the post-demo content, in a context that has nothing to do with hospitals, deer, or murder...

yeah that gave me quite a bit of whiplash

the new chapters of deltarune are great. probably wasn't the best idea to play them both in the span of a single day but ah well


made with inkscape

ralsei sprite from deltarune.wiki

1
submitted 2 years ago by [email protected] to c/[email protected]

[thumbnail image: annoying dog in a bedsheet ghost costume. woof]

newsletter summary:

  • deltarune chapter 3's almost complete, and chapter 4 is underway
  • toby's changing the release plan for deltarune again, now chapters 3 and 4 (not 5 anymore) will be released for purchase together
  • there's a nice little dev team interview for deltarune chapter 2
  • various images of characters dressing up as each other!
  • a spoopy narrative to tie it all together

nice stuff!

[-] [email protected] 1 points 2 years ago* (last edited 2 years ago)

it's not an easy question for me!

i'll highlight two from undertale: first, it's pretty cool how waterfall is kind of a "leitmotif bridge" between ruins and another medium / core. too bad snowy isn't connected in the same way

more notably: the way don't give up uses the variation of the ruins leitmotif from an ending / undyne's neutral death theme is pretty amazing. with pretty much the exact same melody and rhythm, it manages to go from depressing and emotional to inspiring... and emotional.

for deltarune, i'll highlight two from chapter 1 and one from chapter 2. i like how field of hopes and dreams, as the very first "proper" area theme, heavily emphasizes the don't forget leitmotif, using it in a cheerful, upbeat way.

as for one of the very last songs in chapter one, the way chaos king just blasts you with the legend section C in a refreshing burst of determination and hope that contrasts nicely with the rest of the theme... yeah even in chapter 1, despite lacking the various improvements of chapter 2, toby fox absolutely nailed it with everything music-wise.

and as for chapter 2, the way berdly's theme is incorporated into attack of the killer queen is both surprisingly subtle (especially since it actually takes up more of the song than queen's own leitmotif(!)) and, just, pleasant to listen to. in particular, i love the way they changed around the rhythm for section B of berdly's theme.

1
submitted 2 years ago by [email protected] to c/[email protected]

let's see if this community is better at responding to these than c/kirby! :p

toby fox is famous for his use of leitmotifs. what specific instances do you find compelling, interesting, memorable, etc?

NumericBiconditional

0 post score
0 comment score
joined 2 years ago