Yeah, that's how I discovered it, tried to put in production modules in my spoil->nutrient makers and they end up burning more than they produce!
Nemoder
Yeah, thankfully those tend not to be the titles I have any interest in playing. Just more high budget over marketed repetitive DLC and DRM ridden shiny piles of garbage.
My guess would be to play games smoothly that are so horribly un-optimized they run poorly on all hardware.
Haha, I know there are some die-hard ascii only players who might agree ;)
Putting bombs in widely distributed electronics makes you a terrorist as does launching rockets at civilians. Whatever their goals it is their actions that define them.
That's been my impression as well. Other countries recovering from a conflict seem to have a lot of people still looking for others to blame for their problems but Iraqis seem more interested in just trying to make things a little better each day. I think if they can hold on to that hope their future will be bright.
Games got a lot more complicated and many use so many 3rd party add-ins that just sorting through what you have rights to release can be a pretty big task and not worth it if what you can release ends up unusable with all of them removed.
National Test Your Backups day. So much time and money lost because people either don't backup their data or assume they have when they have not. (Ok it's not a real holiday but it should be)
Exactly, just got to find that balance. Like slacking off and playing games at work.
Or my fav: playing complex games that are basically a second job!
oh wow you can.. i guess it's a bug they left it out of the tool-tip! I was mostly using it as a backup to keep nutrients alive to restart the system if issues came up. But being able to use an assembler means that can all just be done with a circuit.