Oooh neat!! Is this intentionally designed to be more 3d printable than standard threading? That's a good idea
This person clearly comes from the Jean-Henri Faber school of entomology
The only one I have experience with so far is the Ploopy Adept, so I can't really compare at all. However, I can say that I LOVE that one, at least. Been primarily using it for about a year maybe? It's held up very well, and I'm confident I can repair anything that goes wrong. I already have, even. Some people aren't a fan of the stock bearings, but there are community mods for alternatives. I can even pretty reasonably play hero shooters with it!
Pretty sure half the Chesco library system patrons get there by bus... This is gonna be a nightmare for them...
Whoa, this video is awesome!! Really made some stuff click for me. Am I super out of the loop, or is this like a really deep cut? Gotta see more of their stuff.
I definitely agree lol, that's why I teach people how in the local library makerspace. We've a really nice Mitutoyo accurate down to 0.02mm!
From a big vernier caliper fan, this RULES!! 😍
Damn, I guess just because it worked for me doesn't really mean it usually does or anything... Sorry to hear that
Yeahh, exactly!! Well said
I'm with you there, electoralism is doomed to fail but he seems really genuine and I still wish him all the best. Not sure whether I'd count that as an endorsement per se? I guess I would say I "endorse" him immediately doing something irrevocable and extreme, although liable to get him removed lol
In order for things like this to keep being offered, please keep an eye on your local library's board and director. Ours are terrible, and gleefully destroying all our similar initiatives... Recent events have them feeling very empowered to do so.
MxRemy
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Oh you know what, you're totally right about the scrolling. I really like the default setup for normal use cases, but R.E.P.O. uses scrolling in-game and it's very clunky there.
What if you changed the button from hold-scroll to toggle-scroll? I should try that and compare.