[-] [email protected] 2 points 1 day ago

I don't hate 5e, in fact I'd join in as a player very happily, but I wouldn't run it. 5e is geared towards a very specific kind of campaign that I'm not very interested in running.

I'm more of a social campaign with big action sequences kind of DM and Savage Worlds does that perfectly. It is:

  • Classless
  • 3 actions per turn, going over 1 heightens the chance you'll fail on all actions. Players tend to spend less time thinking.
  • Step die instead of d20, easy math.
  • Extremely easy to make homebrew for.
  • Generic, which means it can do any genre (I've done dark fantasy western and high fantasy medieval, next up I'll do dark fantasy cyberpunk hopefully).

I tried to turn 5e into something that fit a cyberpunk setting for about 3 months, before just buying SWADE and being able to run every genre I could imagine from the go.

[-] [email protected] 3 points 2 days ago

Haven't played em, but Eat the Reich looked interesting. Vampires killing nazis. I remember reading something a while back called World of Future Darkness, which mixed Cyberpunk and Vampire the masquerade, however I'm not sure if that was ever expanded upon or which system it used.

I was working on a module for Savage Worlds that was basically World of Future Darkness with simplified lore and adapted to SWADE, but I never ended up running it to test it since I'm pretty sure the supernatural ancestries and cybernetics will need some work. If you're interested DM me and I'll give you the pdf.

[-] [email protected] 1 points 2 months ago

Just going to chime in with some help, in case you need it. If you end up deciding for Foundry and find you need a public ip or something, look up zgrok (tailscale and tunnelmole are also options, but they're not as good). It is probably the friendliest tunneling service I've found, and easy to set up as well. Doesn't really have a GUI but it worked.

[-] [email protected] 1 points 2 months ago

Just going to chime in with some help, in case you need it. If you end up deciding for Foundry and find you need a public ip or something, look up zgrok (tailscale and tunnelmole are also options, but they're not as good). It is probably the friendliest tunneling service I've found, and easy to set up as well. Doesn't really have a GUI but it worked.

[-] [email protected] 3 points 6 months ago

My party tends to try to optimize starting positions, and it makes sessions kinda long. Last session, I decided I would add extras to a boss fight that would aid the players during the fight. The players started debating what the best approach would be after successfully sneaking into an already good position.

Decided right then and there that the extras were red shirts. While the players were debating, I interjected saying that one of the zombies took a chunk out of one of the gunmen (one of the extras). The energy in the call heightened immediately and they started to frantically make a battle plan and triggered the fight quickly.

I'm thinking I'll start doing that more often. Adds narrative weight to their dilly dallying.

[-] [email protected] 2 points 6 months ago

It's great! I'm running a campaign at the moment (or trying to, hosting Foundry behind a CGNAT is a pain and I'm 4-for-4 on services that haven't worked for me) and it's been a breeze to run. We ran 5e before, and the transition has been buttery smooth.

Their main gripes about 5e was how slow combat was IRL, even with digital tools for dice rolling and calculations (mostly due to 5e's HP bloat and action economy). My main gripe about 5e is that homebrewing feels like balancing a jenga tower of oddly shaped blocks. SW fixes both through sheer simplicity.

We're running a low-fantasy western themed campaign set in the british isles circa 1900 atm, and I've already got a cyberpunk+vtm campaign planned, a star wars campaign planned, a concept of a witcher campaign (want to nail the themes and storytelling logic of the books), and a ragnarök campaign planned.

I was window shopping other systems when I got tired of trying to nail a cyberpunk red homebrew for 5e, and starting designing my own system, only to discover it already existed in the form of Savage Worlds, even down to how feats and antifeats work in it (edges and hindrances). As if it was tailor made for what I want to run.

Moonguide

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