[-] Mikina@programming.dev 26 points 1 month ago* (last edited 1 month ago)

Uh, I'm pretty damn sure I have seen an office with hundreds of people, all connected remotely to workstations, on enterprise network, without any of the problems they are talking about. I've worked remotely from a coffee shop Wifi without any lag or issues. What the hell are they going on about? Have they never heard about VNC or RDP?

But our WebSocket streaming layer sits on top of the Moonlight protocol

Oh. I mean, I'm sitting on my own Wifi, one wall between me with a laptop (it is 10 years old, though) and my computer running Sunshite/Moonlight stream, and I run into issues pretty often even on 30FPS stream. It's made for super low-latency game streaming, that's expected. It's extremely wrong tool for the job.

We’re building Helix, an AI platform where autonomous coding agents...

Oh. So that's why.

Lol.

[-] Mikina@programming.dev 25 points 2 months ago* (last edited 2 months ago)

That's actually exactly how the 70s "chaos magick" (I.e Peter J. Caroll or Phill Hine, to list some authors) occultism works. If you get past the cringy name, it was one of the more interesting occultistm movements which actually kind of make sense even to me, as someone who's not really into esoterism (or rather - I like researching it because it's extremely interesting - the actual formal occultism, not new age bullshit, but would feel dumb practicing since I'm skeptical)

Their core idea is that all of the other occultist movements and orders are basically all the same - through belief, rituals and symbols you affect your subconscious to manifest change (in your subconscious behavior, not "summoning money" or "cursing my ex"), and it doesn't matter what "flavor" / dogma / lore you choose to believe in. What matters is that you really truly belive.

So, a wiccan making circles in a forest while invoicing spirits or someone making a pizza pentagram while invoking Garfield is the same,as long as he believes into it.

The only thing that matters is that it works for you, and to find what does and what doesn't they work with "paradigm shifts", where you decide that " I"m going to try wicca for a year", and then you delve deep into that practice, trying to trully accept it and go all in, noting your experience and results, to see if it works for you. Some even suggest throwing a dice each morning to see what you'll do today.

After a year, you review your results, and move on to other practice, I.e "I'll be a christian for a year", and you really get into it, going to churches, practicing all the daily prayers and rituals, and the like.

It's my favorite occultism movement, because it's one of the few where I can imagine that it actually makes sense and could work for making your life better, if you have grounded expectations of course. Having an open mind and just experimenting, as long as you are safe and don't let it control your life, should mostly be just a net-positive, plus it's actually fun

[-] Mikina@programming.dev 28 points 3 months ago

The article doesn't really mention it and only focuses on it providing an incorrect value (150% when it's already at 150%), but this bit that's added as a reader context to the Tweet is even bigger blunder:

The user asked how to increase text size, but Copilot incorrectly advised changing the "Scale" option in Settings > System > Display. This enlarges text, but also resizes UI, apps, and other elements

To change only text size, go to Settings > Accessibility > Text size.

[-] Mikina@programming.dev 25 points 3 months ago

There's a lot of them "handmade" on etsy...

Because it's sold on Aliexpress for dirt cheap. So, save money and get it from the source.

[-] Mikina@programming.dev 27 points 6 months ago

That's my favorite thing about axolotls.

They do live in water, but if you neglect them enough (or feed them special [hormone] evolution stones), they will say "fuck this", grow legs, evolve into slamanders and leave.

[-] Mikina@programming.dev 26 points 2 years ago

I'm starting to think that "good code" is simply a myth. They've drilled a lot of "best practices" into me during my masters, yet no matter how mich you try, you will eventually end up with something overengineered, or a new feature or a bug that's really difficult to squeeze into whatever you've chosen.

But, ok, that doesn't proove anything, maybe I'm just a vad programmer.

What made me sceptical however isn't that I never managed to do it right in any of my projects, but the last two years of experience working on porting games, some of them well-known and larger games, to consoles.

I've already seen several codebases, each one with different take on how to make the core game architecture, and each one inevitably had some horrible issues that turned up during bugfixing. Making changes was hard, it was either overengineersled and almost impenetrable, or we had to resort tonugly hacks since there simply wasn't a way how to do it properly without rewriting a huge chunk.

Right now, my whole prpgramming knowledge about game aechitecture is a list of "this desn't work in the long run", and if I were to start a new project, I'd be really at loss about what the fuck should i choose. It's a hopeless battle, every aproach I've seen or tried still ran into problems.

And I think this may be authors problem - ot's really easy to see that something doesn't work. " I'd have done it diferently" or "There has to be a better way" is something that you notice very quickly. But I'm certain that watever would he propose, it'd just lead to a different set of problems. And I suspect that's what may ve happening with his leads not letting him stick his nose into stuff. They have probably seen that before, at it rarely helps.

[-] Mikina@programming.dev 27 points 2 years ago

Does anyone have any recommendations for books like that? A productivity book written for people who can't for the love of god stick to any system? I've tried a lot of them. Read a bunch of books, implemented gazzilion of systems, but everything seems to last only for a few days (during which I procrastrinate by setting it up), then it holds for a while, before being forgotten almost instantly.

And most importantly, all those books just assume that if you plan your day, you're actually going to stick to that plan. And once you start moving tasks from one day to the next, the whole thing falls appart...

[-] Mikina@programming.dev 25 points 2 years ago

Thanks for this. It never occurred to me to look into St. Nicolas, even though it's my name, and he's way more awesome than I though.

A patron of prostitues, hell yeah. I guess that explains my Mark of Slaneesh scarification.

[-] Mikina@programming.dev 27 points 2 years ago

I don't have any issues with diversity and inclusivity, and support it however I can.

But I don't really see the problem with this mod? It's a honest question, I've just read the article, and the Nexus mod answer doesn't make much sense to me. I mean there are literally mods that change every character in Skyrim to females, how is that different? (I didn't log in to see the if the mod is active, but I'm sure there's a lot of "we change this character to female" mods for any game).

And more importantly, why not let anyone do whatever they want with their game, and enjoy it however they want? Or was it similar to the Starfield pronouns mod, where the creator went on a hateful rant in the mod description, and acted like a total dick, spewing their bullshit intorelant propaganda? Then, the removal would be understandable. Otherwise, it's just counter-productive and only serves to even more divide people and turn them against eachother, and feels like an unnecessary witch-hunt and a PR stunt.

But please correct me if I'm wrong or missing something, there's probably some context that I don't have.

[-] Mikina@programming.dev 26 points 2 years ago

While I'm glad they are speaking up against it, I don't believe that it will change anything. If Google decides to implement it, it will just end up exactly like it did with WC3 EME, as summarized in this the 2014 article from if I'm not mistaken a Mozilla dev:

I know of people recommending Chrome (not Chromium) because it has Flash Player natively incorporated, so you no longer have to install it separately.

This serves to prove that the majority of users doesn’t know about either the technical or ethical differences in the software they are using.You may also think of the pirated software the are using,but this is a different matter. Ignoring this marketshare goes against Mozilla’s idea of a web available to everyone, not to mention that Firefox is no longer the most used browser as it used to be a a few years ago and it is therefore forced to comply with this kind of requests.

[-] Mikina@programming.dev 28 points 2 years ago

For some shorter experiences I haven't seen mentioned when skimming through a few comments here, I definitely recommend trying Transistor. It was one of the strongest emotional experience I've ever had in a game. I've managed to play it in a single sitting, but it is around 6 hours long. Supergiant games make such a uniquely perfect audiovisual experiences, that every game from them is a treat, but Transistor is the strongest emotional experience I've played from them.

Another one would be two-hours long walking simulator with amazing environmental storytelling - What Remains of Edit Finch. You can play it in a single sitting, and it's gorgeous and really well done.

You should also play Hellblade: Senua's Sacrifice . It's also around 8 hours long, and you definitely want to play it with headphones, it's such a strong emotional experience. The audio and game design is so well done, and the game has stuck with me for such a long time. It's one of the few games where just seeing the trailer again tears me up and gives me chills. And after you play it, I recommend watching the documentary about how they tried to protray the mental illness of the main character through game design - it's such masterfully done that I didn't even realize most of what they are doing, but it has stuck with me and it worked wonders to make the experience even better.

And for some even more unique game design - Before Your Eyes. What makes this experience so strong is the whole premise of looking over your life and memories after you've died, with the main mechanic of how to advance time being by blinking - physically blinking, because the game can work with your camera. That makes for a pretty strong metaphor that makes it even more emotional experience.

And just to mention some games others have mentioned, to add to their recommendations - Outer Wilds, Ori and the Blind Forest, Life is Strange, Planet of Lana, all are really good games!

[-] Mikina@programming.dev 28 points 2 years ago

If I understand it right, due to the federated nature where each server has to sync with other servers, any admin from any instance (that is not defederated) can read this data. Which may be a pretty big problem from Lemmy. One of the main selling points is that you're on instances where you are not the product, but it looks like that all an advertising company that collects and sells user data for profit needs is to just quietly set up an innocent looking Lemmy instance for quarter of a cost, and just get call the data served to them from all other servers. For free.

That's actually way worse that just giving your data to one company that sells it later, because you at least know who has it.

I don't know what's the extent of data that are shared between instances, but I think you can create a pretty good picture of someone from their upvotes

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Mikina

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