Mega

joined 1 year ago
 

A new batch of backported fixes for Godot 4.0 is ready for testing! Even if you aren't able to move to Godot 4.1 just yet, we can't leave you without support and improvements.

 

We are ready to share the first batch of improvements coming to Godot 4.2 later this year with the release of the first dev snapshot!

 

We are happy to announce that we are going to be hosting the 2023 GodotCon in Munich, Germany.

 

Hot on the heels of its parent release, here's Godot 4.1.1 — the first maintenance release of the 4.1 branch, with more stability and workflow improvements.