[-] [email protected] 1 points 6 months ago

Yeah me neither ๐Ÿ˜ญ

[-] [email protected] 1 points 2 years ago

When he refers to the Graveyard of Numbers, he's talking about this. Israel keeps dead bodies in prison, which leaves their families with no corpse to bury :(

[-] [email protected] 1 points 2 years ago

Vimeo took the video down, obviously.

I uploaded it to LBRY/Odysee: https://odysee.com/abujamalpflpinterview:c

[-] [email protected] 0 points 2 years ago

According to this article, you shouldn't use Signal. Rather, you should use SimpleX or the other alternatives mentioned in said article.

[-] [email protected] 1 points 2 years ago

Ideology ๐Ÿ™‚

[-] [email protected] 1 points 2 years ago

Ideology ๐Ÿ™‚.

[-] [email protected] 0 points 2 years ago

Yes, but also no. You have to create the entire infrastructure yourself in W&R:SR. In Tropico you just "paint" roads and cars appear by themselves and don't need fuel, and so on. Stolen from a Steam review: "The game focuses on its realistic economic simulation. The player must manage resources such as coal, iron, and oil to power factories and produce goods. Despite a complete planned economy, a player must still account for the fluctuating prices of the global export market, so the player must carefully balance and diversify exports and imports to ensure economic security. Additionally, the game features a detailed transportation system, including trains, trucks, and ships, which must be managed to transport goods efficiently. While the transport system can initially be a little obtuse, once you learn how to filter the inputs a station is allowed to have you'll figure it out. Having experience in games with similar transport systems like OpenTTD or IG2 is a great help."

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Kovpak

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