@games Pipsqueak!
There is a niche set of developers who produce games under certain limitations, mechanical or thematical however may it be, I suspect that this project was born of a similar cloth, specifically from those who create games as if they were to run on a GBA, kind of like Goodboy Galaxy, it's an interesting way to create games, it has that feeling to it, and luckily, it also has the charm and a feel of polish for a game from such a console
@games Sacre Bleu
Oh boy, it's absurd to pretend completeness during a demo showcase, but for this one ... I feel like it was released a bit too early for its sake: missing sounds, finicky controls, and overall not a good impression, one positive note is that it manages to blend 2d sprites with 3d environments better than others, but I do believe that the dev should have waited the next event and spent a bit more time cooking, because as now, it feels too much half-baked, even for a demo