No, but you need to know the basics of how a computer works to program. And if you are interested in computers, you are going to learn how they work.
Sovereign citizens think the legal system is like casting spells in the Harry Potter universe. They don't understand what they're saying, but then they don't understand the legal system either.
It's like saying people don't become car mechanics because you don't have to hand crank your engine any more.
I look at it more as most people don't need to know how to do basic car maintenance because cars and the systems surrounding cars are designed to where you don't need to know how to do basic car maintenance to drive a car.
People can learn to program, but the vast majority don't have to know the basics of how a computer works to use one. Because of that, the vast majority of users aren't going to have the drive to learn to program.
Yeah. It would be nice if features you discussed were able to be implemented on Lemmy. However, as you described it and I've been told outright by the devs, adding flexibility to how modding works is not in the plans.
You brought up Slashdot for comparison purposes.
I just remembered the voting and moderation generally worked quite well. Of course that might just be the different culture of the internet at the time.
If you want to map how Slashdot works as a model to Lemmy, Slashdot would be its own instance defederated from the rest of Lemmy with heavy restrictions on posting and the use of individual communities being more of a filter for content.
The site and the content of its site were designed to be seen by everyone as a uniform audience. Communities and instances on Lemmy are fundamentally not designed that way. Even then, Slashdot made sure that older accounts were the ones to enforce rules via up voting and down voting, preventing an Eternal September. Lemmy is not designed to do that.
https://slashdot.org/faq/metamod.shtml
The first round of moderation seems tied to up votes and down votes, you just needed to provide a reason why instead of just clicking a button.
The second round of moderation was tied to how people voted in the first round.
So, most of the public facing moderation activities were really focused on up voting and down voting, with some of the down voting triggering other mod action.
As I recall, a lot of that was in up votes and down votes, with Slashdot only giving out a limited amount per person per day and capping the max at +/- 5.
I don't think it would work for a Reddit clone. There would also need to be a way to provide a way to validate users who should vote on a sub, since you wouldn't want someone to make a million accounts to drown out the rest of the users in a sub.
People didn't want to pay for it.
Yeah. Super Mario Bros. 3 cost $50 on launch. This inflation in game price is horrible!
I agree with the idea you provided, but that isn't how moderation is implemented into the codebase.
Honestly, I'm ok with it it. It created a game more focused on story.