Yeah, we're here. I'm a professional programmer but I haven't written an actual line of code in quite a while now, and I've been having so much fun with my local model (Qwen3.8-27B Q4) doing all sorts of cleanup tasks on my lifetime's giant pile of accumulated files. For example, all my generated music - I ended up having Qwen build a GUI music manager and whipped up a website generator for my favourites so I can more easily share them through free hosts without having to hand them over to spotify or whatever.
I'm curious, is the game you mentioned modding Rimworld? I've been pondering modding it for some time now, it's one of my favourite games, if you've got experience using AI for that I wouldn't mind some pointers. It was always a "I know how to do this stuff but it takes way more time and attention than I've got available right now" sort of task but AI can help so much there. :) Your description of the "engine changed but compatibility is remarkably good" matches what I've seen of Rimworld's recent 1.7 update.