Dark_Arc

joined 1 year ago
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[–] [email protected] 14 points 9 hours ago* (last edited 8 hours ago) (1 children)

I just read opinion articles (for those that don't know, opinion articles are intended to bridge the gap; they're articles papers publish to share angles the editors disagree with). The problem is honest conservative media is basically gone. The sides have diverged to little more than fact vs fiction. Even the opinion articles can get totally ridiculous at times.

[–] [email protected] 19 points 13 hours ago

IIRC heat is the bigger issue for lithium batteries.

They're temporarily less effective in cold weather but excessive heat is the battery killer.

[–] [email protected] 5 points 21 hours ago

There's also the "other" factor. "Our county", "our state" etc surely does it right but what about the other counties and states?

The fear of the other is one of the worst impulses humans have

[–] [email protected] 1 points 21 hours ago

But what does having the cursor at the right do for you?

Like, are you just manually adding URL parameters all the time?

[–] [email protected] 1 points 1 day ago (2 children)

So, I don't know... But I'm also curious as to why/what you're trying to achieve and whether you've considered any alternative solutions?

[–] [email protected] 4 points 1 day ago (4 children)

Which is insane since they insist on a economic system from 200 years ago.

I think it's just that your argument against communism seemed to be based on its age, i.e. it "being old and out dated."

(Agree communism is not great FWIW)

[–] [email protected] 3 points 2 days ago

I would be so upset if Hunt Showdown did this.

Hell, I'm mad Apex Legends did it and I have very little time invested in that game.

I really wish game developers would stop with this kernel level anticheat nonsense that doesn't even work. Everyone in every gaming community just points the finger, people that play games using Easy Anticheat say Battleye sucks and vice versa.

If kernel level anticheat actually worked, there would be a definitive answer to which games have good anticheat.

[–] [email protected] 20 points 2 days ago

No they really haven't. They've given no numbers to quantify the problem.

This reads like "we don't know if they are cheating, it's hard to tell, and it's getting harder to tell, so we're just done."

This reeks of a decision based on a feeling about the direction of cheating vs a significant move to reduce cheating.

[–] [email protected] 1 points 2 days ago* (last edited 2 days ago)

People typically aren't stuck on minimum wage because the powers that be won't let them have a decent wage. Most adults are not on minimum wage ( in the US, less than 2% as of 2022; in the UK, low pay accounts for less than 4% as of 2024 ).

There's something to be said for the rich taking advantage of folks, but ... bothering worrying about abstract rich guy metrics like making the GDP go up is not going to help anyone get out of their situation.

Sure, focus on other aspects of politics like making education affordable, strengthening unions, etc things that will help you achieve your goals or help you once you've achieved your goals. However, there's a lot one can directly do to address their situation that's a lot less abstract than "vote for a representative, to write a bill, to potentially help you, to possibly get passed by your legislature, and possibly get passed by your executive branch (or your equivalent process)."

... and even then that latter concept has little to do with "why someone on minimum wage should pay attention to the GDP."

[–] [email protected] 6 points 3 days ago* (last edited 3 days ago) (2 children)

So... Regardless of county, I would say minimum wage workers should not worry about the economy. Instead put that energy into finding a career path of some sort.

That's not me bashing minimum wage workers, it's just ... the best thing a minimum wage worker can do to improve their circumstance.

Worrying about the GDP or stocks or anything else isn't particularly helpful, especially if you're living paycheck to paycheck (which at least in the US where I live, most minimum wage workers are).

Even for middle and upper middle class, worrying about GDP growth and how the stock market is doing day to day (unless you're on the verge of retirement and trying to time cashing out stocks) is not a particularly helpful exercise.

Maybe it has some abstract effect on what social services you get or whether your employer survives another year... but you can probably find better indicators of that (e.g. in the days where computers were reducing paper usage, it should've been increasingly obvious that working at the paper mill probably wasn't going to be a great long term plan).

[–] [email protected] 3 points 3 days ago

Nintendo is in a very envious spot in general. Hell, I think Nintendo makes some great games, I just wish they wouldn't force me to buy yet another computer solely for the purpose of playing their games. I haven't owned a Mario Kart or Zelda game in years but I'd love to play if I could do so on PC/Linux.

 

One compound. One Bounty Token. Plenty of bullets.Bounty Clash, a brand-new way to play Hunt: Showdown 1896, is coming. Jump straight into the deadly action ...

 

Hunt: Showdown is a competitive first-person PvP bounty hunting game with heavy PvE elements. Set in the darkest corners of the world, Hunt packs the thrill of survival games into a match-based format.

 

This is Crytek's latest survey asking for feedback on the update and future game direction.

 

Crytek posted a status update today on Reddit.

Stillwater Update 2.0.1 – PC Steam, Ps5, Xbox Series – week of September 16th-20th

  • Visually enhanced Stillwater Bayou map returning to rotation.
  • Fixed bugs that could cause dedicated servers to crash.
  • Resolved additional infrequent crashes possible during gameplay.
  • Fixed an issue where a black screen might appear when launching the game for the first time on Windows 10

UI Specific Changes coming with Stillwater Update 2.0.1 – same as above

  • Clicking on Bloodline Info above the hunter in the lobby now opens the player profile.
  • Currencies in the menu header (top-left) now display in their respective colors.
  • Streamlined 'Quit' button interaction for keyboard and mouse users.
  • Updated 2D icons.
  • Added a shortcut command for 'Inspect Equipment' in the Lobby screen.
  • Favorite filter improvements.
  • Owned items will always appear first in the inventory.
  • Removed Gear from the Top Navigation.
  • Removed the 'Sell' confirmation popup window from the Gear screen.
  • Blood Bond prices are now more prominent when purchasing skins.
  • A distinct gold popup added for items requiring Blood Bonds to purchase.

And because of the clear emphasis on the need for reworking and improving the UI we also have this list of in progress changes targeting release in our October Update. Some fixes may arrive earlier, but it is important that we now shift to blending the work of bug fix patches with previously planned content updates.

Update 2.1 (incomplete list, this partial list focused on UI specifically) – All platforms, TBD October

  • Hunter paper doll loadout slots available in the Gear screen.
  • Dedicated play button in top nav.
  • Full shortcut button & key binding pass for clarity, consistency, and ease of use.
  • Filters and sorting remembered between games.
  • KDA shown in player details from Lobby.
  • Individual charms attached to any number of weapons again, no single application restriction.
  • Teammate's hunter level shown in the lobby.
  • Affordable and unaffordable traits are easier to visually differentiate.
  • The Grid View is set as the standard view for Recruit Screen.
  • "Show 3d item" added to the contextual side panel.
  • 280+ assorted minor bug fixes

Beyond the near-term updates above, our Road Map goals from last year continue with improvements and features still in development but not yet ready for release such as new ping limits, improved team chat functions, trade window improvements, and third slot matchmaking for duos wanting to add a random teammate. More details on those improvements will come as they approach release readiness in specific updates.

Thank you all again for your patience, your support, your feedback, and your criticisms. All of it is vital to improving the live service experience. We are mindful of both our successes and our shortfalls, and we are focused on the strongest future possible. We will not achieve any of it without a supportive and dedicated player base.

 

Originally posted to Twitter:

Hunters, we'd like to invite you to particpate in our first Community Survey since the launch of Hunt: Showdown 1896.

Take a moment to share your thoughts with us: https://surveymonkey.com/r/6PZ5DJC

4
submitted 2 months ago* (last edited 2 months ago) by [email protected] to c/[email protected]
 

Thursday, an update will go out to fix the following on the back end:

  • Loadouts: fixing several bugs, most notably an issue where attempting to save stacks of 2 Consumables into a loadout fails to equip them.
  • Game Lobby: fixing an issue where under specific conditions during high load, attempts at connecting to Dedicated Servers sometimes fail.
  • General stability and system resilience improvements.

Next week they're hoping to deploy client hotfix #1 which should fix the following issues:

  • The game can sometimes hard lock when opening the map during active banishment in Bounty Hunt.
  • Occasionally, the Mission Summary is unavailable after Soul Survivor or Bounty Hunt Missions.
  • Scope views are sometimes rendered with heavy blur.
  • Players can select and apply a region even when the ping limit is above maximum.

They've acknowledged the following issues and intended to address them on a weekly or bi-weekly patch basis as work progresses:

  • Game crash on consoles when adjusting the HDR setting
  • Potential crash when too many light sources are triggered simultaneously
  • Potential game stutter when entering Dark Sight
  • Hunter recruitment issues when dismissing a Hunter and changing regions
  • Performance drops when encountering the Hellborn
  • Specific compound-related performance drops
  • Infrequent game stutter and render delay when your Hunter is downed
  • Red menu cursor remains on screen in-Mission
  • Windows 10 issue with black screen on launch due to fire wall focus and Windows Security Alert
  • KDA and KD stat misrepresentation in the UI for Statistics and My Team
  • Menu preferences for filters and sorting are not saving properly
  • Bandwidth issues with News Feed updates

On the black shadows some have experienced:

The AMD RX5xx class of cards are considered below spec for Hunt: Showdown 1896 but we've seen the number of machines (roughly 3% of players attempting to play) with that class of card and are investigating an engine change to lower the requirement of dx12_1 so that dx12_0 cards are able to run without the offending shadows, we will update when one of the Hot Fixes are confirmed to be ready with that change.

On the UI feedback ... their internal testing showed it as being better for new players but moderately disliked by veteran players. They did test it but did not get this level of visceral feedback and are basically saying "we're very sorry. We'll be improving it as fast as we can."

They've also acknowledged the store skins showing up in the page to equip skins and have apologized:

  • Undisputed full refunds if you send a ticket to customer service when you make an accidental purchase. Apologies this shouldn't be needed.
  • Hot Fix in works that fixes remembering your filters and you can filter them to not show up in your menu. Apologies again, should not have shipped this way.
  • Even if you leave them visible the iconography should be more clear and confirm to buy should be a hold button not a press.

Sources:

33
submitted 2 months ago* (last edited 2 months ago) by [email protected] to c/[email protected]
 

So, I'm trying to clone an SSD to an NVME drive and I'm bumping into this "dev-disk-by" error when I boot from the NVME (the SSD is unplugged).

I can't find anyone talking about this in this context. It seems like what I've done here should be fine and should work, but there's clearly something I and the arch wiki are missing.

 

Crytek teased a new deadeye variant of the crossbow on Twitter today.

 

Hunt: Showdown 1896 represents the next era of Hunt, with an upgraded engine and new map coming in August.

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