Nice timing indeed. I've read a few review aggregators for the remake and it appears that it's better in every way than the original, so I'm sure you guys will enjoy it.
Cruxil
This is such an interesting remake, I remember playing this when it came out more than 10 years ago, I didn't think it was anything special then.
From what I can see it sold more than 1 million copies back then though, interested to see how well the remake is received and how popular it is.
I picked up and finished Nodebuster this week. It's a pretty chilled out incremental improvement style game that almost becomes idle closer to the end.
I've also been trying to get some games of Spectre Divide (new f2p tactical FPS game) in this week too.
I've recently started using tmux
when starting a new SSH session to try to build the habit.
git push origin HEAD
is a slightly shorter way of doing the same thing, even though you have an alias anyway lol
It's hard to tell at this point, in my opinion we need more active general communities before becoming too specific. It's been a little overwhelming seeing the fragmentation of communities across instances here on Lemmy. Hopefully something happens to improve the experience, I'm liking being involved so far though!
I agree that being more general might help to produce more active communities to start with. Perhaps over time as people are requesting more communities there should be a voting threshold or poll system to see if enough people are interested before fragmenting a general community into more specific ones?
There are some newer posts over there when sorting by 'New', I have no idea why the 'Hot' posts are so old with no activity on them though.
I agree that we should either have a new community here or add a link to the other community in a sticky / server sidebar note so that we can have more general discussion somewhere.
Looks like there is one on lemmy.ml.
Hopefully that link works, I thnk I found the correct format to send people there without leaving this instance.
I'm in the same boat. The water based upkeep mechanic seems punishing, especially for time starved / more casual gamers.
I do think it's very on theme with the game, I hope that they'll tweak it over time - something interesting could be adding a way for more active players to contribute surplus water to a shared supply.
If they manage to tidy the game up and fix some of the glaring issues I'd likely still give it a try even with the water "feature".
Does the mechanic turn you off the game completely?