Star Citizen Introducing a $48,000 Ship Bundle, but Only for Players Who Have Already Spent $10,000::Star Citizen developer Cloud Imperium Games is releasing a ship bundle for its controversial space simulator that costs an eye-watering $48,000.

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[–] 134 points 2 years ago (3 children)

Because there are lots of people in this thread who paint whales as "rich schmucks" who can afford to spend $48k without thinking twic. This is a myth that lots of the gaming industry itself loves to perpetuate, because it absolves them of taking responsibility for ruining lives.

Research has shown repeatedly that whales are much more likely to be people with mental health problems and/or gambling addicts. That Star Citizen isn't a freemium game with loot boxes makes it marginally better than - let's say - Genshin Impact, but offers like the bundle in the article is still predatory.

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    [–] 118 points 2 years ago (19 children)

    Only for Players Who Have Already Spent $10,000

    This is so predatory in itself.

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    [–] 91 points 2 years ago (24 children)

    I know it’s not the same, but you could just play elite dangerous which is an actual game, and you can get new ships through a crazy new innovative mechanic called “playing the game”

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  • [–] 40 points 2 years ago* (13 children)

    I like elite dangerous but I don't like that you have to spend hundreds of hours grinding just to accomplish even the most minor gameplay advancement. No Man's Sky and Starfield are more playable space games that that grindfest. I wish someone would just remake elite dangerous for normal people.

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  • [–] 22 points 2 years ago (6 children)

    I want someone to make Elite dangerous but with single player progression. You get to pew pew in a bunch of increasingly fancy ships and at the end you fight an alien ship or something. 200 hours to complete and then go play something else with a nice experience.

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  • [–] 12 points 2 years ago (1 child)

    It really depends on what you want from your game. I happily spent hours in my lil hauler playing space trucker, and the only real thing that's changed since then is I have access to bigger space trucks. I've been on a big exploration run for the last 80 or so hours of playtime and I'm enjoying being able to just relax and exist in my lil virtual spaceship. I don't need to feel like a number goes up every session, but I'm a weirdo.

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    [–] 48 points 2 years ago (28 children)

    Never play Star Citizen, even if it somehow becomes playable. Got it.

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  • [–] 25 points 2 years ago (27 children)

    The game costs $45, for the record. For an MMO. With no subscription fees.

    WOW costs $155 per year.

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  • [–] 47 points 2 years ago (7 children)

    Some poor fuckers are getting fleeced.

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    [–] 44 points 2 years ago* (last edited 2 years ago) (1 child)

    According to a friend of mine that plays, the whales were asking for this feature so they didn't have to go through the purchase process for each ship

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    [–] 43 points 2 years ago (11 children)

    I wonder if games that require such farfetched amounts of money should be included in the Luxury tax?

    A lot of those "whales" have cognitive difficulties and/or gambling addictions issues. Since many if these game developers/publishers have no qualm blindly milking and profiteering. It should be no surprise if some sort of tax is levied to help societies (à-la-tobacco or sugar tax) attenuate the ravages of gambling addictions.

    Moreover, Star Citizen has been released over 10 years ago while been continually updated.

    At what point is it just senseless greed that has taken over the game?

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    [–] 40 points 2 years ago (1 child)

    Remembering when it was not yet released, thinking "This looks kinda cool, but the business model looks terrible". Seems it got much worse.

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  • [–] 34 points 2 years ago (9 children)

    Not real life money right?

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    [–] 30 points 2 years ago

    Cap'n i see the whale thar she blows

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  • [–] 30 points 2 years ago (10 children)

    To quote Thor. Star citizen is a storefront pretending to be a game.

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    [–] 28 points 2 years ago (13 children)

    That $48K can get you a real plane though, or boat. But maybe someone paying that for ships in Star Citizen has both already 😅

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    [–] 28 points 2 years ago (1 child)

    WTF!

    At the time of this article’s publication, Star Citizen had raised $658,161,596 from more than five million accounts.

    The game has not even officially been released!!

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  • [–] 20 points 2 years ago* (last edited 2 years ago)

    Yeah, Star Citizen is world renowned master of squeezing immense amounts of cash from its userbase.

    First, they have many ship tiers, and as the most basic ones cost $40+, they feel comfortable charging more for bigger ships, with some ships costing well over $1000.

    Second, they commonly introduce wipes in updates, and those wipes only affect everything players accrued in-game, not purchases made with real cash. So you either accept having your entire progress wiped again and again, or you give up and buy your fleet for cash (and any meaningfully gamechanging ship costs hundreds of dollars). The developers claim that this is due to bugs and exploits being found, and that eventually everything will stay forever, no matter how you bought it, but they are obviously aware of the situation and will probably make sure this never happens.

    Third, the game does a good job at immersing you into the universe, so some players really go for a second life there. For them, it is the successful counterpart of the Metaverse.

    And just like that we end up with people spending insane amounts of money on in-game ships. Half of the players I know spent over $300 on the game, and I personally know people who spent upwards to $8000.

    Scary part is that many of them aren't rich, and one of the people I know literally saved for years and hid $8000 from their family to buy a ship pack. He is living in Ukraine, a country with GDP per capita of $4350.

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  • [–] 28 points 2 years ago (7 children)

    Wait, in real money? Or like video game money?

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  • [–] 19 points 2 years ago (4 children)

    If this is a genuine question you have some epic story to treat yourself to about how the bestest game of all times was made promised

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  • [–] 11 points 2 years ago (3 children)

    Genuine question my friend lmao

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  • [–] 16 points 2 years ago* (2 children)

    You're up for a ride if you have a read.

    Game is 11 years in alpha development, still a buggy mess that requires a supercomputer to work smoothly, only recently got a second star system (dozens more are pinky promised, and hundreds promised since beginning of development), is constantly exploited in all ways possible, barely has any actual content...

    ...which absolutely didn't stop it from earning over half a billion dollars (yes, billion) by selling in-game ships for hundreds and sometimes thousands of very absolutely real dollars, as well as such monstrous packs.

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    [–] 27 points 2 years ago (4 children)

    If you are rich enough to afford to pay for this, you're too rich.

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    [–] 21 points 2 years ago (1 child)

    This kind of news really allows me to know which games not to play.

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    [+] 21 points 2 years ago
    [removed by mod]
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  • [–] 21 points 2 years ago (1 child)
  • [–] 15 points 2 years ago

    Honestly, at this point, if you buy this you and SC deserve each other, have fun.

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  • [–] 12 points 2 years ago

    Game cancer

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