Star Citizen Introducing a $48,000 Ship Bundle, but Only for Players Who Have Already Spent $10,000::Star Citizen developer Cloud Imperium Games is releasing a ship bundle for its controversial space simulator that costs an eye-watering $48,000.

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[–] 22 points 2 years ago (6 children)

I want someone to make Elite dangerous but with single player progression. You get to pew pew in a bunch of increasingly fancy ships and at the end you fight an alien ship or something. 200 hours to complete and then go play something else with a nice experience.

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  • [–] 15 points 2 years ago (4 children)
  • [–] 3 points 2 years ago (3 children)

    No,but I am definitely checking it out.

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  • [–] 2 points 2 years ago (1 child)

    The learning curve is annoying, but it scratches the itch.

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  • [–] 3 points 2 years ago

    That's the toughest balance to strike:

    Make me feel like I've gained a skill to become a competent pilot/trader/whatever in a complex world...

    ...But also in a way that feels rewarding in the context of having a real mortal life to live, because in the end it's still a videogame.

    Tangent example: I hate how badly I want to try and grokk Dwarf Fortress, but I can't make more time from nowhere lol.

    But thankfully Rimworld is really cool. :)

    Just wish we could have an eighth day of the week nobody else was allowed to know about!

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  • [–] 3 points 2 years ago

    Evochron, Dark Star One,X series (you may bounce off a few times but they're extremely unique and deep games), older Elite titles, Freelancer!

    To a lesser extent and a bit more survival crafty: Space Engineers or Empyrion with mods. Both have some additional community made content that adds stations/factions to progress against or for and are pretty good if a little janky.

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