771
Sony (thelemmy.club)
top 50 comments
sorted by: hot top new old
[-] LouNeko@lemmy.world 60 points 1 month ago* (last edited 1 month ago)

Yes there is a very simple reason which is massively anti-consumer. Every product competes with it's own predecessor. Physical products will sooner or later break, movies will sooner or later get boring, same goes for music. But video games are different. People are still playing Tetris and Super Mario 64. You release one good game and the next one has to be better otherwise people will just continue to play the previous one instead of buying the new one. Publishers try to control this aspect. They dont want you to own games only have a license to play. It's not even a question of "if" they going to take away your older games, but "when". They want to restrict access to the previous product so you will have to buy the new one. They want full control. Look at Call of Duty. All but, the newest titles are barely playable, and that is done by design.

[-] shpuncle@lemmy.dbzer0.com 34 points 1 month ago

I also listen to The Doors and watch the dollar trilogy once in a while - music and movies can be timeless too!

[-] Carnelian@lemmy.world 8 points 1 month ago

Yeah, good music and movies are evergreen. And every so often, some of the old hits get mega popular among new/younger audiences from being randomly featured in a new show

load more comments (3 replies)
[-] illi@sh.itjust.works 6 points 1 month ago

And if you can't top the old game, remaster/remake it is!

load more comments (3 replies)
[-] wewbull@feddit.uk 35 points 1 month ago

They should have moved to USB keys a long time ago. Make them big and call them cartridges if you want, but optical discs are far too slow.

[-] MonkderVierte@lemmy.zip 19 points 1 month ago* (last edited 1 month ago)

And loud. And fragile.

Thumbdrives have a firmware, you could easily make them read-only. And also add your inconvenient DRM snake oil, if you will.

But no, cloud promises more $$$ through lock-in.

load more comments (2 replies)
[-] purplemonkeymad@programming.dev 8 points 1 month ago

Can you imagine if video game prices were affected by the memory shortages?

But is this not how switch1 games were, just read only sdcards with the game on them.

[-] prettybunnys@piefed.social 9 points 1 month ago

Nintendo loves a cartridge, and goddamnit sticking with them was right.

[-] nymnympseudonym@piefed.social 34 points 1 month ago* (last edited 1 month ago)

There's aso no reason the physical copy can't demand to get a validation token from Corporate Server every time it's played

[-] Korhaka@sopuli.xyz 27 points 1 month ago

Yep, DRM is the problem, not the distribution format.

[-] webghost0101@sopuli.xyz 23 points 1 month ago

“Please drink verification can”

[-] adarza@lemmy.ca 12 points 1 month ago

key codes that get tied to a non-transferable online account have also been a thing for years.

load more comments (1 replies)
[-] ransomwarelettuce@lemmy.world 29 points 1 month ago

Devils advocate here.

I/O and storage in those media formats are kinda limited for video games.

Blue-Ray prob has enough storage (at most we could go for multiple disk releases) capacity but still you would have to copy the games to disk.

I think GOG is on right track on this DRM free keep on disk as long as you want no need to check with external servers to play them.

[-] brucethemoose@lemmy.world 8 points 1 month ago* (last edited 1 month ago)

^

I see a whole lot of theoretical "what if platforms did this or that," when GoG is already doing it right. That's the way.

load more comments (1 replies)
[-] Sibbo@sopuli.xyz 15 points 1 month ago

You can buy games DRM free on GOG and burn them onto a disk yourself. Or multiple ones, if needed

[-] chonglibloodsport@lemmy.world 14 points 1 month ago

I already have more games than I could ever finish in a lifetime — in 10 lifetimes — and they’re all digital, in big folders full of files. If I had those thousands of games in physical form I’d need a library in my house full of shelves to store them all, yet digitally I can carry them all around in my pocket!

[-] Th4tGuyII@fedia.io 12 points 1 month ago

Exactly. I absolutely agree with OP that robbing people of the choice to own physical media sucks...

But when not paired with shitty-ass DRM, digital format media can be an absolute boon for games preservation. Easy to backup, takes up barely any physical space, and doesn't require physical hardware to play it that will become increasingly sparce and expensive over time.

If the industry doesn't want to provide legal pathways towards games preservation, then it looks like the pirates are going to start wearing archavist hats too.

load more comments (2 replies)
load more comments (1 replies)
[-] auzy1@lemmy.world 13 points 1 month ago

Sony has always screwed consumers. No idea why anyone buys their products anyway

[-] OldChicoAle@lemmy.world 10 points 1 month ago

Remember when Universal Media Discs were not universal and only worked on PSP?

load more comments (1 replies)
[-] yardratianSoma@lemmy.ca 7 points 1 month ago

I mean, not always. They mostly did away with bullshit proprietary connectors, did away with their proprietary flash memory cards, and didn't form a walled garden as putrid as that of Apple.

That being said, nothing is the same anymore. Digital everything will take over, because it's just cheaper to not burn disks.

load more comments (3 replies)
[-] SapphironZA@sh.itjust.works 9 points 1 month ago

Or digital downloads without the killswitch (DRM)

load more comments (2 replies)
[-] desmosthenes@lemmy.world 7 points 1 month ago

it’s about consolidation, control and the ability to control dynamic pricing

load more comments (1 replies)
[-] BarneyPiccolo@lemmy.today 7 points 1 month ago

The fundamental difference is that when you buy those formats, you are getting a final product. Nobody is stopping your disc in the middle, to ask if you want to download the special remix of this song, or a deleted scene.

Video games are now constantly upselling, and they can't do that if the consumer is isolated on their PC.

[-] khaleer@sopuli.xyz 7 points 1 month ago* (last edited 1 month ago)

well, music and movies do not weight several hundred GB of data... but that's also modern games problem.

As a person working in gamdev - they ABSOLUTELY can optimise - people just doesn't care nowaday.

[-] orca@orcas.enjoying.yachts 5 points 1 month ago

Sony thinking they can just pull a Steam way too late in the game, and with Steam and GOG as competitors 😂

load more comments (7 replies)
load more comments
view more: next ›
this post was submitted on 04 Jul 2026
771 points (94.9% liked)

Memes

16727 readers
653 users here now

Post memes here.

A meme is an idea, behavior, or style that spreads by means of imitation from person to person within a culture and often carries symbolic meaning representing a particular phenomenon or theme.

An Internet meme or meme, is a cultural item that is spread via the Internet, often through social media platforms. The name is by the concept of memes proposed by Richard Dawkins in 1972. Internet memes can take various forms, such as images, videos, GIFs, and various other viral sensations.


Laittakaa meemejä tänne.

founded 4 years ago
MODERATORS