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Game++. Part 1.2: C++, game engines, and architectures
(pvs-studio.com)
Hot take: nobody should start a project in C++ in 2026.
Any particular reason why?
It's a miserable language and the memory management is a giant footgun. Use C# or Rust or something.
With containers and shared_ptr/unique_ptr?
The libraries you use might still be C/C++.
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