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[–] 28 points 4 months ago (2 children)

I once had a party that kept trying to buy the local tavern, so I finally relented and gave them a majority ownership in the establishment. I then revealed that it was cash negative, and heavily in debt, and that the owner only did that so he could pass the debt on to them, which took all their money. It also gave them a reason to take on jobs that they thought were "below them".

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  • [–] 21 points 4 months ago (1 child)

    I loved how unhinged the "adventuring party" in Perdido Street Station came across. Even in a world full of cactus people and bug-headed ladies these guys are just absolute fucking freaks who are totally down to hunt some mind-eating hellmoths just for the hell of it

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  • [–] [S] 12 points 4 months ago (2 children)

    I really need to read that book! It's on my list!

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  • [–] 19 points 4 months ago

    Just be warned that Mievelle's writing style is to create this living breathing world populated with very real feeling characters who you learn to care deeply about, who he then feeds into a hand-cranked meat grinder while maintaining unwavering eye contact with the reader

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  • [–] 16 points 4 months ago (3 children)

    I'm pretty sure most dnd groups don't tip that much

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  • [–] 27 points 4 months ago (1 child)

    The gold economy is fucked in most D&D games. When you actually do the math like one dungeon crawl nets your party enough cash to all retire to the fantasy version of Hawaii. I mean it kind of makes sense when you consider it's meant to be a world of magical wonders but where most people are still living in a feudal peasant economy, but most D&D groups like to RP as "ragtag adventures" which doesn't make sense when they're walking around with $500,000 in loose cash on them.

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  • [–] 12 points 4 months ago (1 child)

    that's one justification for a lack of high-level characters everywhere. You have to keep adventuring for the love of the game to level up and survive all that time.

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  • [–] 8 points 4 months ago

    Yeah but I feel like a lot of early level dungeons still end up throwing pretty expensive ass loot at you. Unless your party all has backstories where they've already been adventuring for several years it doesn't totally make sense. Most parties I played in that were explicitly starting at high level most peoples back stories make it sound like they're pretty early in the adventuring biz.

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  • [–] 15 points 4 months ago

    Real life adventurers were often 3rd sons that roamed the countryside looking for work and robbing/stealing when they can't find any. There were probably tons of people just as chaotic as the average D&D party

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  • [–] 14 points 4 months ago

    This is just an average Shadowrun session

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  • [–] 14 points 4 months ago (2 children)

    One of my favorites is how Link and other adventurers are the worst vandals in the land. Imagine just chillin' in your cottage when this Elf-looking motherfucker just walks in and starts breaking open jelly, cookie, and pickle jars looking for loose change. Then he leaves after everything has been ransacked. If you try to question him he whips out some legendary sword worth billions to threaten you with.

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  • [–] 10 points 4 months ago*

    baldur's gate when the hero comes into your house, checks if you have a quest to give, ransacks it, kills you when you call for the guards and then leaves before the guards can spawn in, thus maintaining a pristine reputation as a shining hero

    the hero then proceeds to systematically burgle EVERY house in beregost methodically. while still maintaining a pristine reputation.

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