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[–] 145 points 6 months ago (1 child)

FPS isn't really an issue with cloud gaming at all, should ask about latency if anything.

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  • [–] 84 points 6 months ago (1 child)

    You can get loads of frames per second with cloud gaming, just not necessarily from the right second.

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  • [–] 22 points 6 months ago

    4k high framerate! But the compression algorithm and settings optimize that down to something between 720p and 1080p. With a half second of input latency when factors line up well.

    But don't worry, soon there will be AI input prediction so that the game can predict what you'll do and render that before you even do it.

    Fast forward 10 years and there's a generation of kids who think that the difference between a video game and a movie/tv show is that video games let you push buttons to look at other things if you get curious while watching. Or that would be the difference, but it's actually that you can look around accurately in VGs while it's more of a "let's see what the AI spits out if I look this way during this scene.... Bahahaha, another dickbutt!"

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  • [–] 50 points 6 months ago (2 children)
  • [–] 30 points 6 months ago (2 children)

    I'm happy not owning a car and using public transport but there are limits.

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    [–] 37 points 6 months ago (1 child)

    Friendly reminder that Halo was a Mac game first, before Microsoft bought Bungie to prevent Apple from ever having the appearance of competence.

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  • [–] 53 points 6 months ago (2 children)

    Microsoft didn't even need to do that, Apple has become more than happy to show how incompetent they are. Behold:

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  • [–] 10 points 6 months ago (2 children)

    Even aside from the objectively bad charging port, the shape is also awful and unergonomic. And next to a touch-based scrollwheel, it also has no right-click.

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  • [–] 6 points 6 months ago (2 children)
  • [–] 34 points 6 months ago (1 child)

    The Apple mouse, charging

    The charging port is under the mouse, which makes it so that you can't use while it is charging

    Great design !

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  • [–] 12 points 6 months ago (2 children)

    The design goal was to avoid people just leaving it plugged in because that is more convenient and that then showing up on photos. Can't have something as trivial as real life day to day usability ruin your image of minimalism.

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  • [–] 19 points 6 months ago*

    That’s how you charge the Apple Mouse. They intentionally designed it so you couldn’t use it while it was charging, because Steve Jobs demanded a cord-free desk. He hated the cords leading to his mouse and keyboard, and didn’t think devices should stay plugged in all the time. So he forced the engineers to design a mouse that couldn’t stay plugged in.

    It really is the epitome of Apple’s “I know better than you” design philosophy

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  • [–] 29 points 6 months ago (11 children)

    That port joke sure is a dead horse ...

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  • [–] 39 points 6 months ago (11 children)

    It's a two way sword.

    • On one hand, it sucks that MacBooks only have 2 ports on 13" models and 3 on 15" models (4 for M1)

    • On the other, all of the ports do charging, they're all 40gbps USB4/Thunderbolt3, they all do Displayport and HDMI. All the ports do everything. On most other laptops that just isn't the case.

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    [–] 19 points 6 months ago (5 children)

    hey fun fact for yall: the newer apple silicon chips are powerful enough to play modern games through a windows VM!

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    [–] 17 points 6 months ago (2 children)

    I swear to fucking god, I must be the only person alive who’s never had any issues playing any game I wanted to on a Mac. You know there’s fucking ways to accomplish this shit right??

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    [–] 14 points 6 months ago (4 children)

    In all fairness macs have a better laptop chip with their m series. Intel just caught up but only somewhat. And amds market in laptop might as well not exist.

    The downside is macOS lol

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  • [–] 11 points 6 months ago (2 children)

    The downside is macOS lol

    I’m a Mac / Linux user and I was forced to use Windows 10 for a couple of hours today. What an absolute ridiculous piece of shit OS that is. I had forgotten how bad it was. Those few hours reawakened my burning hate for Windows. Everything feels convoluted, you are constantly fighting against the OS instead of working with it. Optical drive having read issues? Better freeze the entire GUI. Want to kill a process? haha, fuck you. At one point the frikkin’ task manager froze on me.

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  • [–] 8 points 6 months ago

    For all of its failings, macos is still a very unixy os. If you want to use linux but need to do creative work, macos is a mostly ok compromise. Linux based alternatives are fine for the tech savvy, but aren't a good fit for everyone.

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  • [–] 8 points 6 months ago (1 child)

    Fwiw, I've got a laptop with an AMD 7945HX and a 4080 mobile, and uh, it doesn't give a shit, it'll run anything on high/ultra. Their market share may not be large, but that's not for lack of putting out a good product.

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    [–] 12 points 6 months ago
    [–] 11 points 6 months ago* (1 child)

    Connect controller via bluetooth - Done. You dont want to use a mouse anyway because of the latency. The latency is alright for most games with a controller though. Atleast if the servers arent too far away and your connection is somewhat good. I had a free trial month for one of the services and it was pretty useable tbh.

    Dont get me wrong i dont like Apple, Geforce Now or cloud anything either. But if a nongamer is able to subscribe to a service for a month or two to play that one game on his macbook thats not a bad thing? Like good for him.

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  • [–] 9 points 6 months ago

    Can't you just use Bluetooth? Or is latency an issue for macs?

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  • [–] 5 points 6 months ago

    Latency is why i don't want to play multiplayer online game, but i can tolerate it since my input is immediate. Cloud gaming gonna be jank as heck in most part of the world, not to mention i don't really have much time in my hand(like basically most working adult) so the subscription model gonna be more expensive in the long run.

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  • [–] 3 points 6 months ago (2 children)

    The ports thing I don't think is much of an issue since don't Macs have bluetooth receivers built in?

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    [–] 3 points 6 months ago

    @capcool there's gonna be a lot more of those considering the price development of memory and graphics cards. and I think some will be quite happy to push users to thin clients

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  • [–] 3 points 6 months ago (3 children)

    When the first cloud-only AAA release drops and the gaming rig gets the same FPS as the kid's school Chromebook, there will be gnashing of teeth.

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  • [–] 6 points 6 months ago

    I won't gnash my teeth - If they release the game cloud-only, they officially don't want my money, which only buys games i can archive (Clean Steam Files are fine, the copy protection is more of a formality than a hurdle); same as Denuvo-protected games. A publisher that does this is dead to me.

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