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[–] 53 points 6 months ago (10 children)

Microsoft didn't even need to do that, Apple has become more than happy to show how incompetent they are. Behold:

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  • [–] 10 points 6 months ago (2 children)

    Even aside from the objectively bad charging port, the shape is also awful and unergonomic. And next to a touch-based scrollwheel, it also has no right-click.

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  • [–] 1 point 6 months ago

    the shape is also awful and unergonomic.

    I agree. I basically got carpal tunnel from this model. Had to learn to hover a part of my hand over it whenever I was using it, instead of cupping my palm down like the design would imply.

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  • [–] 6 points 6 months ago (6 children)
  • [–] 34 points 6 months ago (4 children)

    The Apple mouse, charging

    The charging port is under the mouse, which makes it so that you can't use while it is charging

    Great design !

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  • [–] 12 points 6 months ago (3 children)

    The design goal was to avoid people just leaving it plugged in because that is more convenient and that then showing up on photos. Can't have something as trivial as real life day to day usability ruin your image of minimalism.

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  • [–] 19 points 6 months ago*

    That’s how you charge the Apple Mouse. They intentionally designed it so you couldn’t use it while it was charging, because Steve Jobs demanded a cord-free desk. He hated the cords leading to his mouse and keyboard, and didn’t think devices should stay plugged in all the time. So he forced the engineers to design a mouse that couldn’t stay plugged in.

    It really is the epitome of Apple’s “I know better than you” design philosophy

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