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Use an alpha for your texture; place it on the circle. see how to add alpha to your blender textures, there are a million tutorials out there
Use an alpha for your texture; place it on the circle. see how to add alpha to your blender textures, there are a million tutorials out there
I'm a novice, so I'm sure there's probably a better way to do this, but I would probably make a 2d shape that I can move around and scale. Here's what I would try:
Here's how mine turned out.
One more idea, this time in 3d:
As a bonus, you can have the object rotate to give it an animated, portal-like look.
I tried this and it kept adding extra faces to the spikier bits. For now i'll stick with GIMP. Thanks anyway.
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