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submitted 1 day ago by [email protected] to c/[email protected]

cross-posted from: https://sh.itjust.works/post/40293009

2025-06-16 - Peter Jung

We are transitioning the wine and wine-staging package to a pure wow64 build. This change removes the dependency on the multilib repository for wine and wine-staging.

The main reason for this is to align with upstream Wine development, which simplifies packaging and the dependency chain.

Potential Issues:

  • OpenGL Performance: A known limitation of the new WoW64 mode is reduced performance for 32-bit applications that use OpenGL directly
  • Breaking Changes: Existing 32-bit prefixes needs to be recreated

If you are facing issues with 32 bit prefixes, please recreate these and reinstall the application.

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[-] [email protected] 2 points 18 hours ago* (last edited 16 hours ago)

might ding those rare (non steam) EAC games that arent on steam sitting back on proton flavored 10.0. it still expects the separate loaders to exist

edit:clarify nonsteam

[-] [email protected] 2 points 17 hours ago

AFAIK Proton uses its own wine build, so by the time they go WoW64 only, it should comply with anticheats (or atleast I hope valve takes that into consideration)

[-] [email protected] 1 points 16 hours ago

indeed, however , shockingly, not all games are in steam. and not everybody wants to use proton

this post was submitted on 16 Jun 2025
18 points (100.0% liked)

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