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submitted 5 days ago by [email protected] to c/[email protected]

I'd like to be able to use vector rather than raster textures, mostly because raster images take up a lot of space. I'm pretty sure Blender doesn't support this natively, and the only extension i can find for it is Vectex, which hasn't been updated since 2012.

Does anything for newer versions exist, even just for use within Blender? Is there a better way to have detailed textures without huge texture files?

Thanks in advance.

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[-] [email protected] 5 points 5 days ago

I don't know of any way to use smthg like a .svg file as texture. You could build a procedural shader within Blender and get detailed results, but this requires some time and may be a bit harder if it's not random generation.

this post was submitted on 04 Jun 2025
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