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submitted 5 days ago* (last edited 5 days ago) by [email protected] to c/[email protected]
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[-] [email protected] 2 points 4 days ago

Thumbnail does not match the game's more pixel-y artstyle at all. Wonder why game devs do that. I get if a shot of gameplay is a bit too… game-y looking, too full of UI to make a nice thumbnail or cover art, but despite being aware that sometimes thumbnail art doesn't match the game's look, I still base my aesthetic expectations off the cover.

Wonder why four downvotes. Not sure if the usual reason, trolls that will downvote anything no matter how on-topic, or if some don't like the subject matter. I'm straight-edge as they come, but this is a management game that definitely seems to fit the parameters of "tycoon/management game," which is what this community is for. Maybe some think the game sucks, or don't think it is a tycoon/management game at all?

[-] [email protected] 3 points 4 days ago

Definitely the subject matter and gameplay themes around managing a cartel.

Never understood this line of thinking, especially for niche indie management games.

this post was submitted on 04 Jun 2025
3 points (61.5% liked)

Tycoon Games

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All things "Tycoon" games. Park building, zoo building, business building simulations. Any games related to management, financial growth and economic strategy.


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