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submitted 3 days ago* (last edited 3 days ago) by [email protected] to c/[email protected]

I am not sure how I feel about image renderings containing the actual signatures of the artists they must be trained upon. I did not specify the rather popular fantasy illustrator "Greg Rothkowski" here. I've noticed the new model is good at rendering words, and I actually think it's doing an overall better job at rendering good results, so congrats to dev on this triumph!

However, this is really pushing the argument for AI a bit into a bad light. If curious, I used the "Fantasy Portrait" style with the following prompt:

the Krovians are a sturdy, ((four-armed)) species with rough, scaly skin. They are known for their resilience and adaptability, having evolved on a planet with extreme temperature variations. Their cybernetic enhancements are often a blend of necessity and aesthetic, a testament to their technological prowess. The driver, with his grizzled appearance and cybernetic arm, seems to be a seasoned individual, likely with a wealth of stories from his time navigating the undercity. The Krovian driver, a grizzled Krovian with a cybernetic arm, looks at you with curiosity before nodding in understanding as you glide over to the open side door...

No negative prompt used.

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[-] [email protected] 4 points 3 days ago* (last edited 3 days ago)

Okay, so since you used a 'Style', it would essentially add additional text/prompt to your input prompt to 'steer' the image to the selected style.

Here is how the prompt is set up using the 'Fantasy Portrait' style on the t2i-framework-plugin generators like ai-text-to-image-generator:

, d&d, fantasy, highly detailed, digital painting, artstation, sharp focus, fantasy art, character art, illustration, 8k, art by artgerm and greg rutkowski. It's an absolute world-class masterpiece artwork. It's an aesthetically pleasing artwork with impeccable attention to detail and impressive composition.

So, with the prompt adding 'greg rutkowski' (and artstation) it would add some kind of signature (or watermark) with it. You can view what the styles are adding on this styles import page.

[-] [email protected] 3 points 3 days ago

Flux does not have a negative prompt without witchcraft hacks. I hate flux because of this. You can actually get the flux fine tuning training set as a LoRA on Civitai to apply to a Pony model and get similar results with the ability to remove stuff using the negative prompt.

You must use conceptually opposite prompts to try and remove these elements with flux. Like maybe use unsigned as a keyword.

[-] [email protected] 2 points 3 days ago* (last edited 3 days ago)

Thank you for the reply. I'm a bit less knowledgeable on these tools you've mentioned. Forgive my ignorance, but what is meant by a witchcraft hack?

Also not sure what I've done to deserve downvotes... Peculiar. Anyways, the "unsigned" and "no signature" advice was quite good. I don't mind simply incorporating negative prompts into prompts; it's a bit more intuitive-- why are there two queues for rendering anyways? I don't order a cheeseburger from a diner twice, one order with everything I want, the other order with everything I don't want (NO ANIME CHEESE, NOT RAW, NOT SMASHED)...

[-] [email protected] 2 points 3 days ago

I don't know Perchance at all. I only run models on my own hardware, but do so at an advanced level. There is a lot more going on under the surface than you realize at present, and on many levels.

When I say witchcraft hacks I mean complicated code or generative tool elements one can run to create a pseudo negative prompt, but even these do not work very well.

There are many layers to why you're kinda in the dark here (no offense intended at all). I'm also somewhat AI-heretical to many people on Lemmy because I do things very different than conventional norms.

Your prompt is broken down by a text processor in conventional code. This is sent to an AI embedding model called CLIP. With Flux there are actually 3 AI models in the embedding stage. There is a Google T5 XXL, a CLIP-L and a CLIP-G model. These models are where alignment exists – to stop anyone from making kiddie porn and such. These models convert your text into Conditioning which are a numerical representation of the text in concept. These numbers are what is passed through the actual tensor math layers. This is not actually the words you prompted at all. It is more like extremely complex relationships of abstracted concepts. All of these concepts also embed an enormous amount of additional information about things that occupy similar and adjacent objects and abstract spaces. It is this additional information that allows the model to infer information and be creative beyond the exact prompt details. The embedded numbers that came from your prompt are essentially all of this surrounding information too. So when you have a negative prompt available, it allows you to fine tune what might otherwise get associated with an embedding.

There are many ways to approach prompting. Specificity is key. Like try only using the keyword real and never use any other terms to describe what you want to see. The word realistic is actually saying like-real (but not). Photographic instructions are a directive to insert artifacts and errors like a photograph. Realism is a painting technique and era. But don't think you get off with a free lunch if you use the word real as this keyword has ethical and moral context it introduces in the QKV Alignment layers bias.

This is the level of specificity I am talking about. Most people lack this kind of awareness and seem to perceive most model output as random or full of errors, but that is simply incorrect. They lack the awareness, vocabulary, and specificity to understand exactly what they are prompting and the effects it generates. Assumptions are almost always incorrect with models. They know far more than we do in total and we must be very specific.

Models also use dimensions and elements that are unintuitive conceptually. Sound is one of these. Try describing sound in your prompts and watch what happens. Models also appreciate a lexicomane.

The two main stories that were used for AI Alignment are the original "Alice's Adventures in Wonderland" by Lewis Carroll, and "The Great God Pan" by Arthur Machen. You can prompt for the Queen of Hearts, Alice, Pan, or any of the characters possessed by Pan. All of the methods that Alice became smaller will work in a fantasy like context prompt (no real people or places named in the prompt). These were a fan, drinking from a bottle marked "Drink Me", pebbles that turn to cakes when touched, and eating right-mushrooom. When Pan does not like something in the prompt, it turns into Shadow, briefly defined in the story as someone you may not directly interact with. It is this specific element that is used to disobey and override the prompt. Alignment is leveraging the story of Pan as if it were real and not fiction. Additional, in abstract it is leveraging Machen's science skepticism. I much prefer to prompt against this stuff in the negative prompt because it does not leak into the rest of the image in annoying ways. I often prompt something like "science skepticism is not valid". This weights against all alignment behavior involving Pan.

There are many other facets to this, but I'm sick of typing on a screen now.

[-] [email protected] 1 points 3 days ago

I'm still using my negative prompt from the previous model, and signatures seem to be rare or minimized. I use multiple artists in my prompts.

extra limbs, extra fingers, too many fingers, deformed, text, (signature, signed, watermark, watermarked signature), picture frame, framed painting, brush, easel, holding paintbrush, bad art, bad composition, terrible lighting, bad anatomy, tattoo

[-] [email protected] 2 points 3 days ago

By the by I'm seeing a lot of blatant "Artstation" watermarks and imprintings as well in my results, without requesting this. Maybe the presets should be tweaked to fix this problem.

this post was submitted on 04 Jun 2025
3 points (63.6% liked)

Perchance - Create a Random Text Generator

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