The only thing I don't like is the performance: It stutters ever so often and crashes like once every hour after a loading screen.
Weird thing is that it ran way better at the beginning and then got worse, now even the menu is laggy.
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The only thing I don't like is the performance: It stutters ever so often and crashes like once every hour after a loading screen.
Weird thing is that it ran way better at the beginning and then got worse, now even the menu is laggy.
I'm disappointed with it, but that's my problem. I can't put my finger on why, I think my expectations have changed. Somehow I was expecting it to blow me away like the first time I played it and obviously it just can't do that.
Still gonna sink a fair few hours into it though.
I'm honestly surprised that so many people longed to return to Oblivion. The game's as bad now as it was 20 years ago - janky combat, horrible dialogue, bugs galore. They gave it a nice coat of paint, but the moment you transition from dialogue to gameplay, you go back to the same animations from the original game. It's kind of eerie looking at a game with modern graphics and such dated gameplay.
There are so many games nowadays that do what Oblivion attempted to do, so much better.
Skyrim is the same way. I really hope they adopt combat similar to Mordhau or Chivalry for ES6, but that seems about as likely as them firing Emil Pagliarulo to bring the writing standard back up.
Also, the characters still look vaguely horrifying, just in a more crisp but less charming way than they used to.
One man is not responsible for all of your criticisms of writing in their games for decades. The writing and development processes of games are too opaque for you to be able to attribute anything to one person on teams as large as Bethesda's.
It was a joke, Emil, I'm sorry I hurt your feelings.
Still better combat than Fromsoft games