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submitted 1 month ago* (last edited 1 month ago) by [email protected] to c/[email protected]

It's an input manager for Bevy, inspired by Unreal Engine Enhanced Input. We use it for Project Harmonia, but it's general-purpose.

This is a double release to make migrating to Bevy 0.16 easier for users:

  • v0.10.0 targets Bevy 0.15. It replaces the confusing GamepadStick preset with the much more flexible Axial preset, and introduces Clamp modifier.
  • v0.11.0 updates to Bevy 0.16 with no breaking changes. It adds support for no_std and per-context schedule configuration (useful for networking), which wasn't possible to implement in 0.15.

๐Ÿ“œFull changelog ๐Ÿ“ฆbevy_enhanced_input

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this post was submitted on 24 Apr 2025
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