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[–] 474 points 3 years ago (43 children)

They should honestly just move their engine anyway. Unity has played their hand, and showed they are willing to make changes to their pricing retroactively.

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  • [–] 133 points 3 years ago (11 children)

    Yep, they might roll back the changes this time but they’ve shown where they want to be and now we know. They’ll work their way slowly towards it instead of a sudden change now and it will be less noticeable and harder to fight legally when they do that

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  • [–] 70 points 3 years ago (7 children)

    I think most developers can see the writing in the wall there, but switching mid-way through a project will be costly and time consuming. If the changes were fully rolled back, I would still bet many would finish what they working on and then switch for their next game.

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  • [–] 37 points 3 years ago (6 children)

    Problem is that if your current unity game is successful this year, and then they reimplement the retroactive charge next year, you’re still screwed. If you can afford it then it’s best to change now in order to avoid that mess that might mean you have to delist your game

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  • [–] 104 points 3 years ago (25 children)

    I bet they will do so for their next game but reimplementing a entire game is FAR easier said than done, something like that could very well bankrupt a smaller studio!

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    [–] 350 points 3 years ago (5 children)

    I love that last line.

    "We have never made a public statement before. This is how badly you fucked up."

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    [–] 238 points 3 years ago (51 children)

    Is it just me or are all big companies killing themself right now?

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  • [–] 159 points 3 years ago (24 children)

    Yeah, inflation rate is high, so central banks are trying to counteract that by basically slowing down the economy, so that our normally scheduled inflation countermeasures kick in appropriately. Well, and the usual way to slow down the economy is to make it more costly to loan money, i.e. increase interest rates. Which means investors can't just pump money into any company anymore, they want that money to actually pay out to cover those interest rates. And that means companies need to actually be profitable to get money to finance their operation.

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  • [–] 99 points 3 years ago (10 children)

    So does that mean all these businesses were always doomed to fail anyways, just living on borrowed money/time, and now the bill comes due, they’re all fucked?

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  • [–] 56 points 3 years ago

    Simplified: If you can borrow 1 Million USD for 0% apr and earn 1000 USD with that, you have 1000 USD in profits. Now change the apr to 5% and you are 49,000 USD in the red.

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  • [–] 101 points 3 years ago (13 children)

    I've said this for about a decade now: I firmly believe this world we live in now is the inevitable, unavoidable result of having every company run by people with business degrees and no passion for the businesses they run. When your entire education was focused on how to extract one more penny from customers and how to psychologically make addicts out of everyone, this is what we end up with. I fucking hate it. Everything is enshitified and it sucks.

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    [–] 163 points 3 years ago (3 children)

    We have never made a public statement before now. That is how badly you fucked up.

    Lmao shots fired. Unity’s C-suite made their own bed… and the bed is made out of anti-personnel mines. I genuinely hope this picks up steam.

    Unity showed their hand when they made the announcement. I had never thought to look up who owned them before. Now that I am aware that they’re majority-owned by VC and PE firms, it’s pretty clear to me that this category of monetization-oriented behavior is here to stay, because that’s how VC and PE operate. Unless and until they somehow get a new owner, it’s my sincere opinion that Unity should absolutely not be seriously considered as a game engine for any new game project.

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  • [–] 38 points 3 years ago

    If there's a penny in your hand, it's a penny they need. Leave not one cent to be saved, not a morsel for tomorrow, because the people who control the money, want to own it all too.

    There's a subscription for every need, for every hobby, for ever facet of reality. No matter what you do you can give one of these firms between 30 and 300 dollars a month to send you a box of crap you don't need.

    There is no aspect of your life that is not fully monetized, and if there is, they're coming for it. A stroll through the park? Buy water from a fountain that used to be free. An old game with friends you love? Why not buy the expansion, play online only a small fee to have the latest updates and play with anyone! They'll find any avenue to sell to you and completely miss the point of what it is you're looking for, in the quest to fill that need at the highest price you'll pay.

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    [–] 140 points 3 years ago (2 children)

    Even if they do revert it, the trust has been lost. They've made mistakes before, but none as stupid as this one

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  • [–] 138 points 3 years ago

    The Unity to Godot Importer is looking awfully tempting!

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  • [–] 119 points 3 years ago (4 children)

    With the words of the rust developer: Unity can get fucked

    https://garry.net/posts/unity-can-get-fucked

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    [–] 107 points 3 years ago (17 children)

    Why stay at all whether they revert it or not? They're egregiously incompetent and if they've done this sort of thing once, they're going to do it again. Developers should go where their support will help make something better (Godot) and not stick with the crusty old Unity hag that is constantly pawing at their pockets hoping for the jingle of coins.

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  • [–] 150 points 3 years ago (12 children)

    Because changing the engine in an existing project is a huge pita that requires many, many hours and possibly in some cases a full rewrite.

    This also applies to games that would be released in 2023 or 2024.

    Nobody should be considering Unity for a new project, but it's understandable to make either decision for many existing projects.

    Ripping out the engine of your game isn't a trivial thing.

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    [–] 90 points 3 years ago (1 child)

    OMG that last bolded line made me legit LOL. Gotta love it!

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    [–] 84 points 3 years ago (5 children)

    Just the latest in a wave of companies that seem to be looking for ever-more scummy ways to take advantage of their customers in search of the Holy Dollar.

    This is hardly a comprehensive list, there's so many recently, but this is just what I could remember off the top of my head:

    • Wizards of the Coast
    • Adobe
    • X-Rite/Pantone/Danaher
    • Monotype
    • BMW
    • Netflix
    • Reddit
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    [–] 72 points 3 years ago

    Yeah fuck Unity, I'd love to see devs abandon them altogether whether they revert the changes or not.

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  • [–] 37 points 3 years ago

    Fuck yeah devs! Get em!

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  • [–] 29 points 3 years ago (3 children)

    I would love to know what they would port to. UE and Godot seem like obvious candidates.

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    [–] 28 points 3 years ago

    Slay the Spire is currently -66% on steam... just saying

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  • [–] 27 points 3 years ago (3 children)

    Haven't Hearthstone been made in Unity? Are we to believe Blizzard will be OK with this?

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