this post was submitted on 07 Apr 2025
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[–] [email protected] 10 points 15 hours ago (1 children)

My ps1 controler have not gotten stick drift in.. how long now? 30 years?

Is that a lost technology like in sci-fi books?

[–] [email protected] 0 points 14 hours ago* (last edited 14 hours ago)

Idk man.

29 years ago this came out.

The traditional controller for PS1 didn't have joysticks. You needed a DualShock for that, or it's predecessor the Dual Analog controller.

But yeah year or two here there, the DualShocks and PS controllers after that were very good controllers.

But those first decent ones came out more like at the turn of the millennium than halfway through the 90's as you imply.

Back then it ps1 without joysticks and from 96 on N64 with extremely shitty joysticks. Gamecube came out in 2001 and Nintendo had clearly learned it's lesson — to an extent.

[–] [email protected] 16 points 19 hours ago (1 children)
[–] [email protected] 4 points 14 hours ago* (last edited 14 hours ago) (2 children)

Did you even read the article? This solution also uses magnets but requires smaller magnets, is more sensitive and the response curve is more linear compared to Hall effect sensors. So it’s more accurate than Hall effect sensors, smaller and uses less power.

[–] [email protected] 3 points 14 hours ago

Is accuracy or size even an issue with hall effect sensors? Hall effect sensors can have plenty of resolution and can also be small, the PSVita 1000 had hall effect sensors and those are smaller than the switch joycons

[–] [email protected] 1 points 14 hours ago

Ahhh you got me

Just read it but still magnets already do it I’m just saying

[–] [email protected] 27 points 1 day ago (2 children)

You want us to sell fewer controllers?!

[–] [email protected] 33 points 1 day ago (3 children)

Also, Hall effect fixes all problems, since decades. Why weren't they used widely? Because that would cost poor little Nintendo/M$/Sony a few cents more. So they sure as hell won't implement that new thing.

[–] [email protected] 1 points 12 hours ago (1 children)

Hall effect sensors are crazy expensive. Sony has controllers with them and they're more than twice as expensive as the normal ones. It's very unlikely that Sony would set this insane price without a good reason.

[–] [email protected] 2 points 12 hours ago

It's very unlikely that Sony would set this insane price without a good reason.

1000043595

[–] [email protected] 10 points 23 hours ago* (last edited 23 hours ago) (4 children)

Its not that i disagree with you, they should have used them and its pretty bad ( though a lot can be fixed with some good old wd40 for electronics lol)

However, its not a few cents more. Its way way more. A regular stick is around 1.84 - 2.73 euro a piece depending on how many you order from official components store. A hal sensor stick is often 2-4 euro.

Lets say 150mil switches are sold, each having 2 sticks and its 0.2 more per stick. That gives us the following
150,000,000 * (0.2 * 2)=60mil
60mil difference in cost for the company, at least, for using different sticks. And thats just sticks that come with the console, not separately sold controllers or pro controllers.

Manufacturing cost is very different than just 'its a few cents more'.

[–] [email protected] 1 points 9 hours ago

If they have the money for frivolous patents and lawsuits to maliciously tank a game better than theirs, I think they can afford better sticks.

[–] [email protected] 26 points 22 hours ago (1 children)

And a switch costs, MSRP, ~300€/$. So they just got 45,000,000,000, 45 billion dollars. Or, in other words: They could raise the MSRP by 6$. Which would be justified for a then better product.

[–] [email protected] 4 points 14 hours ago

They are never going to sell a product like that for €306 or whatever. They'd probably bump it up to €349 in that case

[–] [email protected] 17 points 23 hours ago (1 children)

Manufacturing also gets cheaper when scaled

[–] [email protected] 2 points 20 hours ago

But this applies to both sticks, so the relative price difference would still stay roughly the same

[–] [email protected] 13 points 23 hours ago* (last edited 23 hours ago) (3 children)

Okay, but, they’re already selling a product with a BOM of $20 at most for 70-90 monetary units. They can absolutely afford a few cents less of profit

[–] [email protected] 10 points 21 hours ago

8bitdo sells a fantastic controller that does everything the Switch Pro controller does besides gyro for $25. It has hall-effect sticks, hall effect triggers and a much better d-pad. It really sickens me how greedy the console manufacturers have gotten with controller prices.

[–] [email protected] 6 points 22 hours ago

Nu nu, it would be way more expensive, have you thought about all the not sold controllers with incredible markup due the stick not drifting? I not saying that it is planned obsolescence but it really quacks like a duck

[–] [email protected] 1 points 20 hours ago (1 children)

Im not saying i disagree, im saying its more complex than "just a few cents".

[–] [email protected] 2 points 17 hours ago* (last edited 16 hours ago)

I'm disagreeing. It's really that simple. $60 million fewer dollars from $1 billion in revenue over 8 years (using your numbers here, please correct me if you think it'll make your case stronger) is still about $1 billion. Any way you cut it, it doesn't change the fact that it's just a few cents

[–] [email protected] 2 points 20 hours ago

Yeah, there are quite a few Hall effect controllers on the market, from what I’ve read they’re quite good…

[–] [email protected] 1 points 20 hours ago

Don't worry, we'll find another part that's going to be broken instead. TBH it already happened to my friend's Gullikit controller, his shoulder and trigger buttons are already broken, but not his analog stick.

[–] [email protected] 6 points 19 hours ago (1 children)

Pretty sure there's already a solution

[–] [email protected] 2 points 14 hours ago

Read the article. This is an improvement over Hall effect sensors.

[–] [email protected] 2 points 17 hours ago

I got a Gulikitt KK3 Max and have really liked it so far. I got one because I got tired of having to resynv my Elite 2 to the PC via Bluetooth (it NEVER saved it as a device, some kinda issue I imagine switching from Xbox connection to BT), and I wanted to try to get out of the Elite 2 swap every 7 months. No complaints so far, other than I can't monitor battery level. I like the back paddles more too, they are more spaced than the Elite.

Hall effect sticks, swappable ABXY mechanical buttons, and the triggers can be mechanical switch with the trigger stops engaged. Really nifty controller.