this post was submitted on 01 Feb 2025
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[–] [email protected] 2 points 1 hour ago

It means they are preparing to launch the remake on PC /s

[–] [email protected] 10 points 20 hours ago

I think at this point that the dev has said only his website was taken down, solely because he used "Bloodborne" on it. The actual patch is fine, and can be freely shared, as I understand it.

~~And it's still accessible through the Wayback Machine soooo~~

[–] [email protected] 2 points 14 hours ago* (last edited 14 hours ago)

Wish I could actually use the patch on my PS5. Or can I? Can you softmod the PS5 or would I need to buy something to solder to the mainboard?

I don't think my PC could actually achieve 60fps if I emulated it.

[–] [email protected] 25 points 1 day ago (2 children)
[–] [email protected] 7 points 16 hours ago* (last edited 16 hours ago)

Like @[email protected] said, there's a flatpak PS4 emulator that makes it trivial to apply the patch, as demonstrated here.

[–] [email protected] 24 points 1 day ago* (last edited 1 day ago) (1 children)

Cough... Ahem...

I dug this out of my history, and cannot recall if this included the mod or not... However, the PS4 emulator software (I got mine directly from the Discovery app repository on linux (flatpak maybe?)) seems pretty much built for this purpose, and made the patch installation process incredibly easy. It was all built into the emulator.

If the emulator software itself (or the patches it retrieves) were removed, I don't quite know exactly how to re-host that...

[–] [email protected] 7 points 1 day ago

Thanks much

[–] [email protected] 35 points 1 day ago (1 children)

Someone really hates bloodborne at sony.

[–] [email protected] 3 points 14 hours ago (1 children)

They love it so much they don't want anyone else to have it or for it to ever change even slightly.

[–] [email protected] 2 points 5 hours ago

That's another perspective.

"Look it's perfect! No bloodborne 2, no remaster, no mods, and no anime!"

Meanwhile fans just want to share Fandom with new people's cause it felt like a very new expirence even amongst souls games.

[–] [email protected] 80 points 1 day ago (3 children)

y'all really still letting corpos tell you what you can and can't share?

[–] [email protected] 43 points 1 day ago (1 children)

Me personally no, but content providers that can be taken offline due to ignoring DMCA kinda have to.

[–] [email protected] 25 points 1 day ago (3 children)

share any shit you make on p2p networks. not even the feds have figured out how to take down a torrent consistently.

[–] [email protected] 5 points 1 day ago* (last edited 1 day ago)

That doesn't fix the problem here though, which is that a specific distribution source took it down.

If you want to fight Sony, go for it. If you ask for funding for a lawsuit, I'll probably contribute. If you just redistribute over P2P, that's cool too.

[–] [email protected] 7 points 1 day ago* (last edited 22 hours ago) (1 children)

Honestly, I am surprised that Nexus Mods hasn't started a tracker yet.

[–] [email protected] 19 points 1 day ago

They make money selling faster downloads, so that’s not likely to happen.

[–] [email protected] 1 points 1 day ago

One can see which torrents you share. So when they can't jail you for that - yes, but money makes laws.

[–] [email protected] 1 points 1 day ago

If there's a chance of getting sued, yeah, but really my time would be better spent on mods or contributions to non proprietary games anyway.

[–] [email protected] 2 points 1 day ago

If a publisher doesn't want modders improving the value of their product, I don't feel too inclined to argue with them. There are no shortage of other games from more-amenable-to-modding publishers that could benefit from mods.

[–] [email protected] 33 points 1 day ago (2 children)

What is the DMCA argument here? Does anyone know what was alleged by Sony?

It would need to be either using copyrighted code or circumventing copy protection. Neither seems likely for a frame rate mod.

[–] [email protected] 5 points 1 day ago (1 children)

Bloodborne is a PS4 game and the mod used a PC emulator, did it not? That'll be why right there.

[–] [email protected] 17 points 1 day ago (1 children)

The mod was designed to play in 60fps on a jailbreaked PS4 Pro in boost mode. It just also works on an emulator

[–] [email protected] 1 points 20 hours ago

Oh wow - that's something I was unaware of!

But then it is certainly the need for a jailbroken console that has Sony filing a DMCA. Sony has historically been ridiculously controlling and tight with their console software... I fortunately was pretty in the know and didn't upgrade my PSP software beyond the version range for running exploits - but there were periods of months where no progress was ever made on future versions. It was a very long, hard fought cat and mouse game. And another example, mod chip makers for PS3/4/5 have been repeatedly taken to court and dismantled by Sony.

[–] [email protected] 6 points 1 day ago (1 children)

Could be distributing a modified copy of a copyrighted binary.

[–] [email protected] 5 points 1 day ago (1 children)

Possible I suppose, but if that worked, not sure why they couldn't just provide a diff patch that worked on the user's existing binary...

[–] [email protected] 2 points 1 day ago

Forgot they are dealing with Sony.

[–] [email protected] 43 points 1 day ago (2 children)

Sony must be nearing some kind of announcement in time for the 10-year anniversary of Bloodborne’e release

So they kind of stole the idea from him? It's a serious copyright issue

[–] [email protected] 53 points 1 day ago (3 children)

$10 says they just copy his mod code, refactoring & obfuscate it, then sell it as remastered

[–] [email protected] 1 points 1 hour ago* (last edited 1 hour ago)

Yup, and what the fuck are you gonna do about it (besides give them another $60 for it lol. And I'm talking to myself here too).

[–] [email protected] 3 points 1 day ago (2 children)

That'd be a Nintendo reference, yes? Though I think somebody else stole Wine code and was caught. No huge consequences obviously.

[–] [email protected] 5 points 20 hours ago* (last edited 20 hours ago)

Lol, and Rockstar selling Midnight Club 2 (IIRC) on Steam shipping with .exe file originally cracked by RAZOR 1911(source)

[–] [email protected] 0 points 18 hours ago (2 children)

WINE is open source, so it's not stealing to use it

[–] [email protected] 1 points 1 hour ago

Still need to include where you got it from. Else it's like copying a degree thesis aka plagiarism.

[–] [email protected] 2 points 9 hours ago

Wrong, FOSS is not the same as PD.

[–] [email protected] 4 points 1 day ago

Why they don't launch rpsc3 code on ps5 tho?

https://youtu.be/_zbw_A9dIWM

[–] [email protected] 5 points 1 day ago (1 children)

A lot of corps just sit on their IP:s and do stuff just this DMCA, because they like to set an example as not to touch their shit. Don't get your hopes up for remaster.

[–] [email protected] 3 points 1 day ago* (last edited 1 day ago) (1 children)

Yeah we know... I think the issue is more about the insane amount of money Sony is leaving on the table here, and for no reason that anyone has ever been able to figure out.

It's like the only PS exclusive game that has yet to have a modern remaster. It also has to be the most popular PS exclusive released in the past ~20 years. One amateur modder has shown that it's very possible, so it's clearly not about technical hurdles... It just makes no goddamn sense.

[–] [email protected] 1 points 14 hours ago (1 children)

It makes sense in a way that it incentivises people to go and stay in sony's walled garden, like all exclusives do.

[–] [email protected] 1 points 1 hour ago

No, I mean Sony could literally remake it as a PS5 exclusive, and it would single-handedly sell millions of the console.

Like I don't know if you understand how much money they're leaving on the table here, even if it remains an exclusive.

[–] [email protected] 8 points 1 day ago