this post was submitted on 14 Dec 2024
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[–] [email protected] 5 points 1 week ago (7 children)

I don’t want to sound like a neck beard but I would prefer her character model to look like her w3 one with just age applied. This one looks like someone doing cosplay and they also have Botox. It was cool trailer … excited about Ciri … just hope they improve her model.

[–] [email protected] 3 points 1 week ago (1 children)

I was with you until you said Botox lmao

[–] [email protected] 1 points 1 week ago

Haha well sorcery then…Her skin is so smooth and filled in. I was expecting lines from aging. Much like Geralt looked weather worn… he didn’t have silky smooth skin.

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[–] [email protected] 2 points 1 week ago* (last edited 1 week ago) (3 children)

I finally decided to watch the trailer. Here's what really bothers me:

CDPR give us our first glimpse into the world of The Witcher 4 as Ciri takes on a fearsome monster called the Bauk in this trailer pre-rendered in a custom build of Unreal Engine 5.

I know it's just the first trailer, but this tells me nothing about what the game will look like, or run like. UE5 is notoriously hard to optimize properly for, and this is CDPR's first game using it. I'm already pretty sure my 3060Ti won't run it, but I'm sorta worried that we're talking 5090Ti if I want to run it on my 1440p 120Hz screen, which isn't even a high resolution or refresh rate nowadays.

I also don't like that they replaced the voice actor, but then I think this is supposed to be a more mature Ciri, whereas Witcher 3 Ciri was still pretty young. So it makes sense.

[–] [email protected] 2 points 1 week ago (1 children)

this tells me nothing about what the game will look like, or run like

I mean... This was the first trailer to stir up a bit of excitement for a game that has only just entered full-scale development. They probably don't even yet know themselves what it will look like and how it will run on what hardware. Expecting that kind of info at this point is unrealistic

[–] [email protected] 1 points 1 week ago

Fair enough, I just hope that future trailers will be actually rendered real time. Scripted sure, but at least real time.

I love that they moved to an engine that they can find competent devs and artists for rather than having to train everyone in-house, but UE5 in particular seems to have so many issues. I think it might just be too much engine for some projects.

[–] [email protected] 1 points 1 week ago

Yeah games using UE are always worth waiting a bit on, so many of them run poorly, either low fps or stutters and other weird issues.

[–] [email protected] 1 points 1 week ago

They will have to make sure it runs on current-gen consoles, so it will probably also run alright on mid-range PCs.

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