FSR2 works well on Linux, I think FSR3 will be supported fairly soon after Windows, thanks to the mesa driver.
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Does it even require driver support? I was under the impression that FSR 2 only required the game to support it and provide inputs.
Inputs to the driver probably.
I think it will work well considering that AMD is the provider of processor and GPU/apu of steam deck
Yeah good point, I forgot about the Steamdeck. So AMD themselves will probably make an effort to get it working then.
I certainly hope so, it being one of the things that would actually improve the viability of Linux as a viable platform for gaming big time.
But seeing how we are just gonna see freesync support with kernel 6.5, I think definitely will take a long time.
Eh? Pretty sure freesync was already a thing before kernel 6.5.
How's that different than VRR or TearFree which we already have?
I'm confused by this as well.
Well Freesync is probably a bit more complicated to implement than FSR 3 considering the scope, Freesync works in-games and in the desktop so I imagine the display server and compositor need to support it. To me FSR 3 seems nothing more than a driver update and a new version of wine / proton.
Kernel 6.5 is gonna have freesync? Pog
FreeSync seems to work fine for me since switching to an AMD GPU. Does it not work for you?
I think I read the changelog wrong because apparently freesync has been a thing in the kernel since a while back. Probably just some improvement being implemented in 6.5
To be honest I haven't ever tested because while my display technically supports it, it's a pretty basic display with not a lot or Hz range so I haven't bothered to check.
I mostly notice because I have two displays with different refresh rates, so it's pretty noticable.