this post was submitted on 15 Oct 2024
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[–] [email protected] 4 points 1 hour ago

So you admit that emulation is the best way to preserve old forms of interactive media?

[–] [email protected] 1 points 3 hours ago

It would be pretty cool if they were using Higan.

[–] [email protected] 65 points 1 day ago (2 children)

Eww extremely embarrassing that they used Windows.

[–] [email protected] 5 points 1 hour ago

please get a personality

[–] [email protected] 0 points 3 hours ago* (last edited 1 hour ago) (2 children)

not alot of people know linux come on

Edit: I forgot linux is commonly used in servers 🤦‍♂️ but not rlly much in the home side

[–] [email protected] 2 points 1 hour ago (2 children)

The Switch runs a custom version of Android, so they technically know at least one form of Linux

[–] [email protected] 2 points 1 hour ago

Doesn't switch use freebsd

[–] [email protected] 1 points 1 hour ago* (last edited 1 hour ago)

It doesn't? The Switch uses an OS based on the OS of the 3DS which is based on FreeBSD and uses a microkernel.

[–] [email protected] 2 points 1 hour ago (1 children)

everyone I know has heard of it, I've told em' about it.

[–] [email protected] 1 points 1 hour ago* (last edited 1 hour ago)

I only know alot of people who use linux here in lemmy and people who like privacy
Edit: excluding server side

[–] [email protected] 56 points 1 day ago (1 children)

pull a WordPress and force a TOS in the license to say you cannot be affiliated with Nintendo in any way in order to use this software.

they want to emulate their hardware? then they can build their own emulator.

[–] [email protected] 12 points 21 hours ago (1 children)

I believe they do have their own emulator. It logically would be what powers the Nintendo arcade

[–] [email protected] 21 points 20 hours ago (3 children)

folks thought the same for the Genesis and Atari flashbacks but some tinkering found they were using FOSS emulation. IMO FOSS projects should start charging companies that use their products dependent on scale.

[–] [email protected] 1 points 1 hour ago

The thing is, we know Nintendo does have in-house developed emulators that they used for Virtual Console and then NSO and the Classic Edition.

It's fairly likely they didn't take the effort to port those to PC for the museum, but still.

[–] [email protected] 6 points 9 hours ago (1 children)

I assume most FOSS emulators have a non-commercial license, so if a company is using it to make money they are already violating the law, but who is gonna go after Nintendo for that?

[–] [email protected] 7 points 6 hours ago

If they had that, they'd no longer be FOSS and instead "source available" and half the community will raise the pitch forks. Best FOSS licence to protect against this sort of thing is AGPL because it's toxic for corporations. But even that could be used in this case if they had the source on the same computer imo (IANAL though)

[–] [email protected] 9 points 20 hours ago

Agreed I would totally support emus using a business software license just because of how they're treated by business.

[–] [email protected] 70 points 1 day ago (16 children)

Just for the record, this is exactly what any museum would do, because they're not going to actually run any of the older hardware. Because that hardware is part of their collection, and it behoves them not to put wear on them.

Also because emulators can be managed remotely.

[–] [email protected] 22 points 6 hours ago (1 children)

In other words, emulators are crucial for game preservation? This shows that Nintendo knows that, and when they say it's not the case, they're not simply wrong, they're lying.

[–] [email protected] -1 points 4 hours ago (1 children)

Have they said that's not the case?

[–] [email protected] 3 points 1 hour ago

Not in so many words, but this is from their official website:

"While we recognize the passion that players have for classic games, supporting emulation also supports the illegal piracy of our products."

Source: https://en-americas-support.nintendo.com/app/answers/detail/a_id/55888/~/intellectual-property-%26-piracy-faq#:~:text=Therefore%2C%20the%20copyrights%20of%20games,illegal%20piracy%20of%20our%20products.

[–] [email protected] 56 points 1 day ago

Any other museum wouldn't be a hypocrite for doing so.

[–] [email protected] 26 points 1 day ago (5 children)

This is a "Museum" run by Nintendo in Japan. Meaning they could have used or even created more original hardware to run the titles, but instead cut costs by using the same Emulators that they're hoping to take down.

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[–] [email protected] 28 points 1 day ago* (last edited 1 day ago) (15 children)

That is highly depending on the type of Museum. Many Videogame and Computer Museums (at least in Germany) are showing the real Hardware running, some are even allowing the visitors to use and play at the old machines. And yes, they are often very used to repairing the hardware too.

I would expect from Nintendo that they would show and use real hardware in their museum, and not some emulators. Because I can see the games on an emulator at home (for example using my Switch Online or my SNES Classic), I don't need a museum for that experience.

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