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[–] 25 points 2 years ago

It is very very funny to me that the AAA gaming industry has basically made their own projects completely untenable to produce because they need so many engineers and artists producing the highest fidelity content and engines possible and so now they need like at minimum 500 people over a 4-6 year period to produce a game that typically has the exact same gameplay as something produced 15 years ago. And they're like "wow we need to raise the price of games to compensate for all this added cost we added to the production of our games". And the solution is right there, quit wasting time with chasing constantly new art assets and better engines, and just reuse the shit you already have. Fromsoft and RGG (Yakuza devs) ship more games with more interesting things than all the western AAA publishers produce in ten years. And they need like 8 months of patches to make them actually run anyways.

Oh and let's not forget most consumers probably can't even tell the difference between 1080 and 420, let alone 4k versus 1080. I know all my normie family over the age of 50 can't. So they're pursuing ever higher graphical fidelity for literally no reason.

The industry is a joke. Indie games are all I need.

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  • [–] 21 points 2 years ago

    because they need to somehow fool themselves into thinking spending 500 bucks on a console with no games is worthwhile

    also ideologically they can't accept a world in which relevant technological progress has basically slowed to a stop

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  • [–] 18 points 2 years ago (2 children)

    I am significantly more visually impressed by good animation over anything else these days. ZZZ's gameplay isn't for me but the animators are fucking incredible. While over in Infinity Nikki the clothing animation and attention to detail with respects to cloth stuff absolutely blows me away because they manage to make it feel like characters are actually wearing the clothing items rather than just being physically part of the same model.

    Animation is just so much more interesting and impactful.

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    [–] 18 points 2 years ago

    I like pretty things. When my brain sees them it goes oooh.blob-no-thoughts

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  • [–] 17 points 2 years ago (1 child)

    I'm playing both since they both got repacked blob-no-thoughts cat-trans

    I can't believe Nintendo won't let me name my character Link disgost

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  • [–] 11 points 2 years ago (2 children)

    Does Linkle (the official name of fem Link) work? Lol

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  • [–] 17 points 2 years ago (2 children)

    Pretty things are enjoyable to look at.

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  • [–] 15 points 2 years ago (1 child)

    I've been officially bored of "OMG LOOK AT THOSE GRAPHICS" since the age where expensive new hardware was used to show high fidelity rusting fences and decaying rural and urban ruins ever since Half Life 2 made those fashionable.

    Now, if a game has impressive art in it, where the medium does something delightful to look at, that pleases me. That has nothing to do with hardware flexing.

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  • [–] 5 points 2 years ago

    Source set a new bar. Left 4 Dead 2 still looks great despite being over a decade old (we're coming up on the first game's 20th. birthday). Part of that was how Source did textures and it used a lot of them.

    Since Source, I can't think of anything that had that much of an impact. Unreal 5 looks decent enough, but it's not like the jump from Goldeneye to Day of Defeat.

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  • [–] 13 points 2 years ago

    I hate graphics. I hate being able to see the game.

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  • [–] 10 points 2 years ago

    Devil's advocate, the techdemo aspects of Spess Mehrine II stuck out to me. Games have been diminishing returns technically since the PS4 at least, so seeing big impressive swarms of Tyrranids or huge columns tumbling put me fondly in mind of F.E.A.R., or Half Life 2, or like The Darkness, Idk.

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  • [–] 9 points 2 years ago (1 child)

    Are you going to pretend the new Zelda game doesn’t have good graphics? The nintendo obsession is just mindboggling

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  • [–] 9 points 2 years ago

    Gameplay/Graphic

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  • [–] 8 points 2 years ago*

    The new Astrobot is the only PS5 game lol

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  • Idk, I guess if your goal in making a game is to have some beautiful scenery that's also realistic, knock yourself out. But I love games that are focused on enjoyment first and foremost. The games I spend the most time on are really simple graphically.

    That's why I maintain that the Switch is the GOAT of systems, it's just really fun. Shitty company that's gotten worse over time, sure, but they don't exactly take the crown and at least I get something enjoyable out of it.

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  • [–] 8 points 2 years ago

    It was a struggle for me to finish spesh muhreen 2 because my computer couldn't optimize the game for shit and everything was a janky junky choppy mess for me.

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  • [–] 7 points 2 years ago (1 child)

    after you've played the first two missions of sm2, you've already seen everything it has to offer.

    I also don't think it looks that impressive? Its definitely not bad looking, but nothing has touched Alan Wake 2 in the looks department yet so

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  • [–] 5 points 2 years ago (1 child)

    There's the other set of enemies to face later in the game, but yeah, that game is mostly for playing the co-op missions with friends

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  • [–] 7 points 2 years ago (1 child)

    Shit I'm still playing FTL

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  • [–] 5 points 2 years ago (1 child)

    That reminds me I need to finish Into the Breach on Unfair for all squads. I think I'm only halfway. I'm terrible at FTL and don't even have every ship unlocked, despite over 150 hours :cri:

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  • [–] 7 points 2 years ago (2 children)

    i don't see how that is ironic?

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    [–] 6 points 2 years ago (1 child)

    I wish I could finish any game I keep returning to dota like the junkie I am.

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  • [–] 3 points 2 years ago (1 child)

    So glad I stopped playing Dota, but I still kinda miss playing Ability Draft for the weird interactions.

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  • [–] 3 points 2 years ago (1 child)

    Yeah it’s a dumb time sink and loosing makes me feel awful. I’m just so burnt out with life in every possible way that I don’t know what else to do with myself. Dota is just this mindless thing I can do that kills time.

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  • [–] 6 points 2 years ago (1 child)

    I got spoilered ending of Space Marine 2 today and i'm actually glad i dropped it after hour or two.

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  • [–] 5 points 2 years ago (2 children)

    It's Chaos again, isn't it? I bet it's plans-within-plans Chaos shit.

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  • [–] 4 points 2 years ago* (1 child)

    Of course it's chaos, but it's not even the cringiest part. Actually compared to how absolute trash as enemy Tyranids are in this game, chaos is a huge improvement.

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  • [–] 3 points 2 years ago (1 child)

    Tyranids just happen to be there, largely unrelated to the 2 cm deep plot.

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  • [–] 2 points 2 years ago (1 child)

    To be fair, up to the point i played and got bored the plot is nonexistent but the tyranid layer is constantly around 1,5 meter deep everywhere.

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  • [–] 2 points 2 years ago (1 child)

    I yearn for one day actually interesting 40k plots, which are probably not forthcoming

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  • There are some in books, like "The Infinite and the Divine" but sadly they are bestowed the curse of all books put in the gaming settings: "no changing the setting" so even if you read the above quite fun story about 10000 year spanning rivalry and gigantic and important quest, just from the world-changing plans you already know from the start that they will fail.

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  • [–] 6 points 2 years ago (1 child)

    Speaking of graphics, I don't see many new games using cell shading anymore. That's a shame because I like cell shading.

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  • [–] 6 points 2 years ago

    Great graphics are shit if you don't have good art direction, but great art direction can sorta stand on its own. Then you have the rare moments where you have great graphics with great art direction like RDR2 or BG3

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  • [–] 4 points 2 years ago*

    Maybe want something a bit more imersice than shoddy 2D pixel art?

    You got this super computer with a dedicated super super computer add on. I want that super duper HDR 4K cinema experience. Not all the time, but I would like to actually use the hardware / justify my bougie-wink treat that I saved up for over a few years. (That and it really cranks out BOINC workloads)

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  • [–] 2 points 2 years ago

    I definitely don't need high fidelity graphics to enjoy a game. Sometimes, I think artists can do a lot more when working within a set of limitations. You can get some truly unique and impressive combinations of things that are lower fidelity (low poly, pixel art).

    That said, I do like pretty graphics sometimes. It's just top of the line graphics alone won't get me into a game and lack thereof will not deter me.

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