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submitted 10 months ago by [email protected] to c/[email protected]
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[-] [email protected] 11 points 10 months ago
[-] [email protected] 7 points 10 months ago

Not Manually Flipping Bits? Amateurs

[-] [email protected] 8 points 10 months ago

I use butterflies

[-] [email protected] 3 points 10 months ago

I wholeheartedly recommend everyone try doing a Game Boy game from scratch. The ROM will run on anything. GBDK is accommodating and forgiving. If all you want is some sprites atop a scrolling background, the only obstacle will be remembering to put data into CHR-RAM, so your sprites and background aren't invisible.

[-] [email protected] 1 points 10 months ago

Oh they're still using C under the hood whether rustaceans like it or not - games need performance.

[-] [email protected] 2 points 10 months ago* (last edited 10 months ago)

More likely c++

Also rust would give you similar performance and there are game frameworks for it.

this post was submitted on 19 Aug 2024
28 points (96.7% liked)

C Programming Language

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