this post was submitted on 15 Jun 2024
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Fuck Cars

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I think the developers of this satirical game could be subscribed to this community:

The car industry has identified a few places on earth that do not know THE FREEDOM OF CAR DEPENDENCY.

So they hired you to increase car sales and oil consumption.

How? By building the greatest car parks ever!

Turn neighborhoods into car parks, create the need for car commuting and parking. Use propaganda to inform people on why they need it.

Learn to become a real tycoon.. Asphalt means freedom, right?

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[–] [email protected] 29 points 4 months ago (1 children)

Fun fact about the original Sim City: the lead developer said that they wanted to model real cities in the game, but "we quickly realized there were way too many parking lots in the real world and that our game was going to be really boring if it was proportional in terms of parking lots."

Source

[–] [email protected] 8 points 4 months ago (1 children)

There was a similar issue with Cities Skylines. When they tried to put a realistic amount of parking lot space for modern US cities in, the simulation would have the cities quickly decay and collapse. It was just too much room and distance required to support the parking area. It cost too much and the travel times were too high due to the expanded city distances.

They took out the real parking and made cute little lots instead so the game would stay viable.

Of course, our real city leadership most ignores this warning and says "let's add more parking and lanes for those ever larger vehicles!" My city's downtown is about 30% dedicated to off street parking and there's moves afoot to increase the number of they can knock down a few more buildings to make space.

Oh, and we declared a parking garage an official city historical site. That one's a little on the nose.

[–] [email protected] 12 points 4 months ago

The images on the steam page make it look graphically similar to something like rct2 and I love that. Definitely gonna have to wishlist and check it out in the future.