this post was submitted on 26 Apr 2024
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[–] [email protected] 130 points 7 months ago (4 children)

I don’t even view Steam as being particularly innovative. They just don’t suck. It does what it’s supposed to do.

[–] [email protected] 85 points 7 months ago* (last edited 7 months ago) (2 children)

That's the thing. You can launch Steam and have it just get the hell out of your way, and go enjoy your games. You don't really have to interact with any of the features on a regular basis. For many players, that's perfect.

But it's actually been incredibly innovative. Proton has made Linux gaming a reality when it previously seemed impossible. Remote Play Together is basically wizardry. Steam Input is fucking brilliant and lightyears beyond other control customizations. These things are available to every Steam user gratis if you want them.

(fixed minor typos)

[–] [email protected] 33 points 7 months ago (1 children)

Family sharing is also very great

[–] [email protected] 20 points 7 months ago (1 children)

Seriously, even better with the beta where my partner can now play games in my library even if I'm playing something

[–] [email protected] 8 points 7 months ago (1 children)

Can you play the same game at the same time?

[–] [email protected] 14 points 7 months ago (2 children)

That's basically the one thing you can't do right now unless you add another copy to the family iirc, which is fair enough imo

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[–] [email protected] 10 points 7 months ago

Steam streaming is pretty cool too, I use it very often.

[–] [email protected] 33 points 7 months ago* (last edited 7 months ago)

I like the controller support and streamlining of Linux working compared to stuff like heroic launcher.

[–] [email protected] 30 points 7 months ago (3 children)

It's not innovative anymore, but it sure was when it released. But they kept it near its peak instead of making it utter horse crap.

[–] [email protected] 26 points 7 months ago (1 children)

Corporate tactic, very secret: Don't self-destruct.

[–] [email protected] 13 points 7 months ago (1 children)

But if we don’t self-destruct, how do we create value for shareholders?

[–] [email protected] 12 points 7 months ago (1 children)

No shareholders if you aren't publicly owned. Stakeholders, yeah probably, but no shareholders.

[–] [email protected] 9 points 7 months ago (1 children)

You can still have shareholders in a private company, those shares just aren't traded publicly...

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[–] [email protected] 20 points 7 months ago (1 children)

It's not innovative anymore

What have you been smoking? That's just plain wrong. See my other comment for examples.

[–] [email protected] 5 points 7 months ago (2 children)

It's just that they don't push their innovations down your throat.

Steam Deck had a bunch of cool tech launch both with it and soon after it launched, like Steam Input. If you don't need it, you don't have to know about it, but it's there if you do. Likewise, AMD GPU drivers got way better due to Valve investment. Steam on Linux was super buggy some years ago, and it had growing pains with Wayland. That's all working properly now.

And that's exactly why I like Linux over other OSes. My software quietly gets better without me doing anything, whereas on Windows or macOS, there's a big banner with stupid updates every time there's a major release. Or maybe that's because I'm on a rolling release distro, IDK.

But yeah, quiet, impactful improvements are the way to go. If things aren't breaking, they're doing their job.

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[–] [email protected] 4 points 7 months ago* (last edited 7 months ago) (1 children)

It was utter horse crap when it released. The military green Steam was among the worst pieces of software ever conceived. So they worked a lot to make it as good as it is today.

[–] [email protected] 11 points 7 months ago (2 children)

worst pieces of software ever conceived

Oh you sweet summer child. You've clearly never used Peoplesoft, or the shovelware packed with printer drivers, or browser add-ons from the Netscape days, or the horrible CD burner programs pre-installed on PCs in the 90s...

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[–] [email protected] 10 points 7 months ago

I don’t even view Steam as being particularly innovative. They just don’t suck

Sadly, that's basically 'innovation' in this climate. Not being a shitty corpo is an innovation for a lot of MBAs that have more years in school than sense in their head.

[–] [email protected] 130 points 7 months ago (2 children)
  1. Provide a good service
  2. Don’t fuck with it
  3. Count your money

Steam is a true “disrupter,” because they do business the way people did for centuries before higher short-term profits became the only goal.

[–] [email protected] 47 points 7 months ago (1 children)

The reason they can “sit back” and count their money is because they’re a private company. As soon as there’s rumblings of going public, then buy a sextant for navigating.

[–] [email protected] 24 points 7 months ago (1 children)

The day that happens we’re all fucked

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[–] [email protected] 18 points 7 months ago (1 children)

I find it hilarious that despite competition from a dozen game studios and publishers, steam essentially destroyed all of them by doing basically nothing and merely maintaining their service.

[–] [email protected] 8 points 7 months ago (3 children)

Ditto, and then you see people claiming they're a monopoly despite not doing anything monopolistic, supporting other launchers in steam, and allowing keys purchased through other stores to activate on steam.

Meanwhile epic is throwing around exclusivity deals, but that's fine because they're too incompetent a storefront to make an actual impact I guess?

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[–] [email protected] 82 points 7 months ago (3 children)

Dear valve. Please never ever go public. We will happily keep giving you money while you keep yourself a private company

[–] [email protected] 34 points 7 months ago (2 children)

Better yet:

Dear Gabe Newell,

Please never die so you can continue running this company as you always have. You make my life as a Linux user much better, and I'll keep paying you as long as that remains the case.

There may only be dozens of us, but we love your product. Never change.

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[–] [email protected] 10 points 7 months ago

They're the perfect example of why profitable companies should stay private. They make bonkers money, and if next quarter they make the same amount it's fine, as opposed to a public company where they only have value if they increase.

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[–] [email protected] 36 points 7 months ago (5 children)

Would be good to see gog get more popular. Fuck drm

[–] [email protected] 25 points 7 months ago (1 children)

You'd be surprised how many steam games have no DRM other than steam itself. And how easy it is to put in a replacement (open-source) dll that acts as a steam emulator and runs the games without steam. I'd say... pretty much every non-AAA game on steam can have DRM removed this way. It's such barebones DRM that I can't really find reason to be angry at it.

[–] [email protected] 8 points 7 months ago (1 children)

Cool, but it's still DRM, contrary to GoG where you just download the installer and pass a pendrive around.

[–] [email protected] 12 points 7 months ago (4 children)

There are games with no DRM at all on Steam as well, it's up to the developer.

See also: https://www.pcgamingwiki.com/wiki/The_big_list_of_DRM-free_games_on_Steam

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[–] [email protected] 19 points 7 months ago

Yup, but they need to support Linux better. I'm glad that Heroic exists and apparently they're now taking a cut of GOG purchases made through their launcher, but there's still a lot missing from what Galaxy does.

[–] [email protected] 13 points 7 months ago* (last edited 7 months ago) (1 children)

FYI games on Steam don't actually have to use any DRM. e.g. Kerbal Space Program -- you can download it, close the Steam client, copy it to another folder, unplug your network cable... then go launch the .EXE from its directory and play anyway.

[–] [email protected] 7 points 7 months ago* (last edited 7 months ago)

True, and I've played GOG games that were misconfigured when using the downloaded installer but were fine when installed with their launcher. So its not as clear cut as it looks on the surface.

But I do wish steam promoted DRM Free games with a tag like they do gamepad support, family sharing, or steam workshop.

[–] [email protected] 8 points 7 months ago (9 children)

I like gog the site not the gog galaxy app. I always have to look too hard to start a game up.

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[–] [email protected] 6 points 7 months ago (1 children)

I used GOG much more when they were the only ones in town releasing old games, especially DOS games, that actually ran on modern systems. Steam has a lot of what I wasn't able to get anywhere but GOG now; many are even updated graphically or on new engines because certain old games are in vogue now. This isn't Steam or GOG's fault though... If anyone can be blamed, I'd blame Nightdive for making kick-ass source ports and not having them available on GOG.

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[–] [email protected] 29 points 7 months ago* (last edited 7 months ago) (7 children)

Some of things I hate like extra launchers and DRM are still kind of good that Valve even gives people who publish there to have the flexibility to do whatever they want. Same goes for publishing of "crap" games. With Valve being the dominant one in the PC space being super draconian would be a bad thing, since just as they could go the good route for consumers they could go the bad route too. So the kind of "hands off " approach is a good one even if it doesn't always work out for us.

[–] [email protected] 21 points 7 months ago (1 children)

Nothing I appreciate more than checking out the reviews and seeing "don't let it go unnoticed that this is an Ubisoft title, and therefore uses their launcher and drm" saved me regretful purchases (before the 2 week/2 hour return window) many times.

[–] [email protected] 18 points 7 months ago

Yep and Valve themselves display clear warnings on the store page for 3rd party account requirements, DRM and additional launchers.

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[–] [email protected] 17 points 7 months ago* (last edited 7 months ago) (2 children)

Still I will not buy all my games on Steam. You never know what next person will be in charge and will turn steam into garbage. Don't want to have all my games locked into one plattform.

[–] [email protected] 19 points 7 months ago* (last edited 7 months ago) (1 children)

Really wish Valve or at least Steam became a steward owned company to save it from future owners ruining it.

[–] [email protected] 9 points 7 months ago

Would be cool.

But honestly, since I'm a Linux user and Valve has invested in Linux gaming, I'll stick with them for now. If they violate my trust, I'll move to GOG or something. In fact, now that Heroic gets a cut from GOG sales, I'm buying some of my games there, just to indicate to GOG that there's interest.

If a competitor comes along, I'll use them. But for now, Steam is the best option for me, so I'm rewarding them.

[–] [email protected] 8 points 7 months ago (1 children)

I tend to buy on both Steam and GoG. That way I can have my preferred client but also have downloadable full copies of games.

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[–] [email protected] 8 points 7 months ago (1 children)

It'd be impossible to create a competitor in this day in age, because what made Steam win out is that it was the first and that it hasn't acted like a greedy dick trying (too much) to monetize their platform dominance. Arguably, GOG is a better platform because it is much more against DRM, but when you get right down to it, gamers don't really care enough about those issues to put a dent in it even if the loudest voices do, so I doubt Steam's success has much to do with being a 'democratic platform'.

[–] [email protected] 8 points 7 months ago* (last edited 7 months ago) (1 children)

You're ignoring a ton of stuff Valve has done. Look at what they've done for Linux gaming at a bare minimum.

If all you're doing is buying games for Windows, Steam doesn't offer much more than GOG. But if you're playing those games, well, that's a different story.

Not to mention that Steam lets you use keys bought from other platforms.

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