this post was submitted on 26 Apr 2024
378 points (97.2% liked)

Games

16806 readers
1169 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 30 points 7 months ago (3 children)

It's not innovative anymore, but it sure was when it released. But they kept it near its peak instead of making it utter horse crap.

[–] [email protected] 26 points 7 months ago (1 children)

Corporate tactic, very secret: Don't self-destruct.

[–] [email protected] 13 points 7 months ago (1 children)

But if we don’t self-destruct, how do we create value for shareholders?

[–] [email protected] 12 points 7 months ago (1 children)

No shareholders if you aren't publicly owned. Stakeholders, yeah probably, but no shareholders.

[–] [email protected] 9 points 7 months ago (1 children)

You can still have shareholders in a private company, those shares just aren't traded publicly...

[–] [email protected] 2 points 7 months ago

I would love to learn more about Valve's actual numbers, but not enough to wish them going public and fucking up the one thing that continues to work as advertised in the world.

[–] [email protected] 20 points 7 months ago (1 children)

It's not innovative anymore

What have you been smoking? That's just plain wrong. See my other comment for examples.

[–] [email protected] 5 points 7 months ago (2 children)

It's just that they don't push their innovations down your throat.

Steam Deck had a bunch of cool tech launch both with it and soon after it launched, like Steam Input. If you don't need it, you don't have to know about it, but it's there if you do. Likewise, AMD GPU drivers got way better due to Valve investment. Steam on Linux was super buggy some years ago, and it had growing pains with Wayland. That's all working properly now.

And that's exactly why I like Linux over other OSes. My software quietly gets better without me doing anything, whereas on Windows or macOS, there's a big banner with stupid updates every time there's a major release. Or maybe that's because I'm on a rolling release distro, IDK.

But yeah, quiet, impactful improvements are the way to go. If things aren't breaking, they're doing their job.

[–] [email protected] 2 points 7 months ago* (last edited 7 months ago)

Steam Deck had a bunch of cool tech launch both with it and soon after it launched, like Steam Input.

Steam Input actually started years ago with the Steam Controller 🙂 Valve has been quietly improving it for a long time now, and it's only gotten better with the Deck. SI is the #1 most underrated thing in gaming I swear.

But yeah the Steam client has quietly and steadily improved on Linux, even in the past 6 months. I saw issues with storage sizes, graphical bugs, page loading errors... and nearly all of it fixed now. It's in a good state.

[–] [email protected] 1 points 7 months ago

Steam on Linux is still buggy as shit. Can't even properly full screen it with multiple displays. Shits the bed.

[–] [email protected] 4 points 7 months ago* (last edited 7 months ago) (1 children)

It was utter horse crap when it released. The military green Steam was among the worst pieces of software ever conceived. So they worked a lot to make it as good as it is today.

[–] [email protected] 11 points 7 months ago (1 children)

worst pieces of software ever conceived

Oh you sweet summer child. You've clearly never used Peoplesoft, or the shovelware packed with printer drivers, or browser add-ons from the Netscape days, or the horrible CD burner programs pre-installed on PCs in the 90s...

[–] [email protected] 2 points 7 months ago (1 children)

Well... I did. And i can still say that first Steam app was a steaming pile of crap.

[–] [email protected] 6 points 7 months ago

It wasn't great but I remember distinctly - it worked well enough after a few weeks and I've literally never missed a day playing since. Compared to other game 'services' it stays out of the way, doesn't eat memory and works. at the time, I worked for a software company that shipped physical box copies and tried to convince them that this was the future - nope. It was a fad or for games only. Sigh.