I’ve used Linux on desktop for 15 years and keep using it for servers. I guess you haven’t seen Linux break ABI yet. You’ll get there.
Yes, I’m talking real life use, where there is pre-existing software like video games that I own. Apple accommodated their customers properly by developing ARM SoC that is specifically designed to be performant at emulating x86-64 and compatibility layer with very good compatibility and performance. Not perfect by any means and there are no miracles but nobody comes close.
Nobody is forcing anyone off x86 and so it looks like Windows and Linux users will keep using it indefinitely while Apple users enjoy that sweet low power draw and instant wake from sleep that’s just not possible with x86.
Have you used Steam on ARM Macs? Rosetta 2 is a dynamic recompiler which does badly when emulating things that recompile dynamically themselves, like web browsers, which Steam is essentially. Scrolling was choppy, power efficiency was bad. M1 and newer chips brute forced their way through this because they’re so fast but Steam performance was embarrassing.
No, I meant that by setting the same bar for both platforms or by using same evaluation metrics.
Supporting native software is trivial and everyone can do it obviously. How well does Linux on ARM support proprietary x86 software? Is it anywhere near as fast as Rosetta and is it as compatible? If I were to use 100% ARM software can I play any modern video games at all?
Because they are selling games on this platform today and the reasonable expectation would be that they properly support it. If they deem it too much of a cost then they can exit the market rather than half ass it.
Apple not keeping legacy cruft is why they were able to move to ARM so quickly. For all the grumbling about cutting 32-bit support couple of years ago, this is what allowed them to do that (among other things). And, as demonstrated, developers like Valve take action only when they are forced to. Windows and Linux on ARM are stuck in the mud with no end in sight while Apple is almost done with the transition.
Rosetta 2 is supposed to be available for older games only but I’m not sure how they’re planning to enforce that. Maybe some kind of whitelist? Either way it was a travesty that Valve didn’t bother before. Running what is essentially a full web browser through Rosetta couldn’t ever work well because of all of the recompilation already happening there.
It’s a small company with very little resources, and they only take 30% cut of nearly all PC game sales so they couldn’t afford it. /s
Your biggest worry with something that’s connected to the internet are security updates and in general nobody will support a product indefinitely so can’t really buy anything for life. Your best bet would be a router that supports open firmware like OpenWrt.
Well, that sucks. At least with those you get an option of physical release at the same price. I thought they’d be doing what they did with Banaza which makes sense - those new carts have a non-trivial cost so charging less for digital seemed fair. I was wondering how they got around retailers pushing back against digital being cheaper but I guess they didn’t.
Tak, ale nie wiem czy wiesz, że tagując tą społeczność właśnie w niej zapostowałeś :)
https://sopuli.xyz/pictrs/image/73e702ef-7ef7-468c-831d-ef3cd4b5c280.webp