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Apple, What Have You Done? (onlinegoddess.net)
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cross-posted from: https://rblind.com/post/17753100

In this article, I will discuss the details of 10 innovations throughout history that were only possible through unlocking the power of accessibility and including the voices of people with disabilities. In the disability community, it is a deeply believed and often repeated fact that improving accessibility leads to innovations that improve the world for everyone. Necessity is the mother of invention is, after all, a proverb so frequently quoted that it has become a cliché. And yet, people with disabilities still find ourselves left out of research and design, and all too often we don’t get a seat at the product development table. This leaves our inventions overlooked, unrecognized, and sometimes unrealized.

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submitted 2 months ago by Novocirab@feddit.org to c/a11y@programming.dev
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Skyscanner Empathy Lab (www.youtube.com)
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submitted 5 months ago* (last edited 5 months ago) by FarraigePlaisteach@lemmy.world to c/a11y@programming.dev

ncmenu. A launcher for applications and folders that's easy to configure.

Each block can point to a directory or an application. The final row has a height of 1.

The config file has the format of Label= Prepend a label with a dot (.) to start a new row.

This is for anyone who finds navigation (or application settings) overwhelming.

I don't plan to develop this further but I'm happy to share the code with anybody. Tested on macOS.

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"The Accessibility Nutrition Labels help users learn if an app will be accessible to them before they download, and give developers the opportunity to better inform and educate their users on features that their app supports. The labels appear on the app product page and will help users understand if they can use a feature like VoiceOver or Larger Text to complete common tasks in the app."

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submitted 6 months ago by cm0002@lemmy.world to c/a11y@programming.dev
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submitted 7 months ago by fastfinge@rblind.com to c/a11y@programming.dev
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submitted 7 months ago by cm0002@lemmy.world to c/a11y@programming.dev
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submitted 8 months ago by cm0002@lemmy.world to c/a11y@programming.dev
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Some tips and best practices to test a11y of Android apps

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Some tips and best practices for a11y testing of Android apps

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Some tips and best practices for a11y testing of iOS apps

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The first draft of WCAG 2.2 applied to Mobile Applications (WCAG2Mobile) has just been released!

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New features include Accessibility Nutrition Labels on the App Store, Magnifier for Mac, Braille Access, and Accessibility Reader; plus innovative updates to Live Listen, visionOS, Personal Voice, and more!

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When man says overlays are bullshit…

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Accessibility

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!a11y@programming.dev is a community for discussing digital accessibility, sharing techniques and best practices, and talking about accessibility experiences; both good and bad.

Lemmy

Guidelines

What is Digital Accessibility?

Digital accessibility is the practice of removing barriers that prevent interaction with, or access to, digital systems by people with disabilities. This involves designing and developing websites, mobile applications, software, hardware, and other digital platforms in a way that they can be used by individuals with a range of abilities, including those with visual, auditory, physical, speech, cognitive, and neurological disabilities.

Digital accessibility not only benefits those with disabilities but also enhances the overall user experience, making digital content more usable and understandable for all. In many jurisdictions, it's a legal requirement under disability discrimination laws.

How does one improve digital accessibility in their products?

Key components of digital accessibility include accessible website design, multimedia with features like captions or transcripts, properly formatted digital documents, and accessible software and apps. It also extends to hardware design.

Other Accessibility Related communities:

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