[-] [email protected] 4 points 2 years ago

Hi, multi-channel Emisar D2 user here, Model number 0135, emisar-2ch, using ToyKeeper's latest Anduril 2 version, anduril.2023-08-07.emisar-2ch.hex: At my end, momentary turbo 3H/4H works just fine and as expected, so I do not have the same behavior.

4H from ON for momentary turbo works with every channel mode, whether there is tint ramping or not, and 3H from ON for momentary turbo works when there is no tint ramping with the selected channel mode; all exactly as displayed in the diagram.

[-] [email protected] 3 points 2 years ago

Here are some additional details:

  1. Advanced UI: In Strobe Modes, Actions, 3C: Next channel mode is not a function for Police Strobe (which makes sense, as Police Strobe uses more than one channel on its own), so it could read 3C: Next channel mode (except Police Strobe).

  2. Advanced UI: In Strobe Modes, Actions, instead of presently 4C: Previous mode, it could read 4C: Previous strobe mode, to clearly distinguish strobe mode from channel mode. This wording would also be in line with the text manual.

  3. Advanced UI: In line with #2, in Strobe Modes, Actions, instead of presently 5C: Momentary for selected mode, it could read 5C: Momentary for selected strobe mode.

  4. Simple UI: As an idea, maybe it would be useful to add two lines of information below (or next to) BattCheck, Line 1: Simple UI: once, cf. text manual, and Line 2: Advanced UI: continuously. This distinction can serve well in determining whether the current UI is Simple UI or Advanced UI, even the more so with the recent developments in hank-cfg.h, where the modified Simple UI now allows ramping toggle as well as aux config and strobe modes.

[-] [email protected] 3 points 2 years ago

Thank you for the heads up!

By the way, the Anduril 2 multi-channel diagrams have a wider scope than maybe anticipated. I noticed that ToyKeeper in r743 (2023-07-23) converted noctigon-dm11-boost, model number 0273, so I compiled the hex file for my D4K boost. This is a single channel light, but after I enabled one of the aux LED channels, it turned into a "multi-channel" light. :-)

[-] [email protected] 2 points 2 years ago

Here is a wording suggestion for Advanced UI (multi-channel): For Ramp Extras Config, 10H from ON, as well as for Ramp Config, 10H from OFF (config Simple UI), both Item 4, 2C, maybe it should read if ramped up to ceiling first, or, if that does not fit into the line, if ramped up to ceiling, instead of currently if already at ceiling.

This would be in line with the text manual, and it would also be more accurate. This is because the brightness will indeed ONLY go up to turbo via 2C if ramped up to ceiling first, not for example if 2C is used to go up to ceiling; in that case, although "at ceiling", another 2C will go back to the previous brightness level, and not up to Turbo.

[-] [email protected] 2 points 2 years ago

Thank you very much for clarifying. All of this makes a lot of sense to me.

[-] [email protected] 2 points 2 years ago

Question for clarification: In the diagrams, are you referring to stock Anduril 2, or rather to e.g. a Hank light or Hank lights?

For Advanced UI, this has an impact on the Ramp image, specifically for the Turbo style for 2C from ON. Currently, the Advanced UI diagram is displaying Anduril 1 Turbo style, whereas in stock Anduril 2 Turbo style, 2C from ON only goes to Turbo if ramped up to Ceiling first, cf. text manual and ramp-mode.h. Now, for Hank lights, there is hank-cfg.h, which sets Anduril 1 Turbo style as default, and hank-cfg.h is included in multiple cfg-files, for example in cfg-emisar-2ch.h.

So far, the Turbo style in Advanced UI might just have been a small variation, but this now becomes much more relevant for Simple UI: Some time ago, in rev 691, Extended Simple UI was added to hank-cfg.h. This means that now for Hank lights, Simple UI includes ramp style toggle as well as aux configs and strobe modes. That makes for a quite different Simple UI from stock Anduril 2 Simple UI, based on the text manual, which for example explicitly states that Change ramp style (smooth / stepped), 3C or 6C from ON/Ramp, is for Advanced UI only (Full UI). Currently, the Simple UI (multi-channel) diagram includes Toggle Ramp Style, but not aux configs or strobe modes.

With this development, cf. for example also wurkkos-cfg.h recently added in rev 731, probably some thought should be given on how to deal with these variations (later on, also the channel modes could vary more from light to light). To keep confusion to a minimum, it might be a useful approach to have diagrams for stock Anduril 2, and possibly branch out from there, maybe with one extra version for Hank (Emisar, Noctigon) lights, or for a specific light that you are using and making the diagrams for? Or to go ahead with just one set of diagrams, and specify what light(s) or model number the diagrams refer to, so everyone knows what the reference base is and that different variations (and defaults anyways) might apply to their own specific light? Or something else?

[-] [email protected] 2 points 2 years ago

Awesome, thanks! I am happy to help.

And I did not notice an impact on the diagram in ToyKeeper's latest four revisions either.

[-] [email protected] 2 points 2 years ago

Excellent, looking very good! Thanks again!

[-] [email protected] 2 points 2 years ago

Great, thank you very much! What a beast of a diagram, and all is looking fine to me.

Possibly, if not too much hassle, as to #5 and in particular as to the Ramp image, a few visual suggestions, since to me the Ramp image looked a little clearer in previous diagram revisions:

a. Am I correct in assuming that the arrow from 2H from OFF, momentary Turbo, now does not point to the same level as the arrow from 2C from Ramp anymore on purpose? This might just take a little while to get used to, yet visually, this might look like the two arrows are pointing to differing brightness levels. Maybe have them point to the same level at the very top of the Ramp image again?

b. Moreover, the arrows from 2C from OFF as well as from 5C from Lockout Mode now appear to point to a level slightly above the Ceiling level line, which might lead to a slight visual disorientation as well. Maybe have them point straight to the Ceiling level line in the Ramp image again?

c. This might have come up before, but lastly, it struck me as odd that in the Ramp description, it reads 1H Up / 2H Down from bottom to top, with the arrow next to 1H Up pointing down to Floor, and the arrow next to 2H Down pointing up to Ceiling. Maybe have it read the other way around, 2H Down / 1H Up from bottom to top?

d. Speaking of visual matters: The timer symbol in Candle Timer has been squeezed horizontally in the current diagram revision. In previous diagram revisions, it used to have the same shape as in Sunset Timer and in Beacon Frequency. Maybe straighten the Candle Timer symbol again?

e. Totally unrelated, this also caught my eye: With the slightly changed visual arrangement, the text 3H (mode memorized) from OFF for the Strobe Modes has meanwhile come very close to the text Disconnect power to exit for Momentary. Maybe move the text 3H (mode memorized) a bit to the left to visually separate the two texts?

[-] [email protected] 2 points 2 years ago* (last edited 2 years ago)

PS: With the latest revision 728 from yesterday, 2023-07-10, as far as I can tell, ToyKeeper now integrated the 7 aux LED channel modes into the emisar-2ch build.

With this, I would now suggest to include the aux LED channel modes in Next Channel Mode, 3C from ON, and leave the present Aux LED Channel(s), or rather Aux LED Channels, in the diagram; there might be no need to individually specify the 7 aux LED channel modes: Red, Yellow, Green, Cyan, Blue, Purple, White.

And for Channel Mode Config, 9H from ON, to save space by not adding 7 additional points, there could e.g. be one additional point 6+) Release after sixth+ flash and Configure channel 6+.

Moreover, I noticed a couple of other details in the diagram, and I will post a new comment for those. With all the current additions, I figure it is expected to take a little while to get everything up to speed.

UPDATE 2023-07-14: I checked with r728 (hex compiled directly from ToyKeeper’s code), and indeed, the 7 aux LED channel modes are now integrated into the emisar-2ch build. One difference I observed compared to SiteRelEnby’s version from above is that the 7 aux LED channel modes are not enabled, but rather disabled by default (which I would have suggested as well).

[-] [email protected] 2 points 2 years ago

Excellent, and thanks again for your work! This is the only diagram I am aware of that is displaying the (many) new Anduril 2 multi-channel features, and I consider this diagram to be a great contribution to the community.

As there are so many details to pay attention to, and things can get somewhat confusing, I will go along the individual points. For each of them, I will lay out what the two D2s at my end are doing.

The first D2 has remained as described above, running anduril.emisar-2ch-aux.hex from SiteRelEnby, version number 0135-2023-07-03.

The second D2 is now updated to the latest version from ToyKeeper's site, running anduril.2023-05-30.emisar-2ch.hex, version number 0135-2023-05-30.

  • 3H in Lockout Mode for Next Channel Mode: First D2: working. Second D2: working (but not for the aux LED channels).

The wording Next Channel Mode looks good to me, also for 3C from ON, and it is in line with the text manual.

The Aux LED Channel(s) work in the first D2, but not in the second D2. The aux LEDs indeed work as the main emitters in this situation, and as far as I have observed it is ON/OFF with one (high aux) brightness. As to whether to include the Aux LED Channel(s) in the diagram for 3H from Lockout and for 3C from ON, I would suggest: presently No. Although ToyKeeper's text manual apparently does not specify the channel modes, cf.

A light can have many different channel modes, so don't be shy about turning off any modes you don't use. It makes all the others easier to reach.

at least for the .hex from ToyKeeper's site these seem not be included at present, so including them might cause unnecessary confusion. They could simply be added at a later point in time. Then, for consistency, also the Channel Mode Config, 9H from ON, would have to include the aux LED channels (seven, adding up to 12 channel modes).

  • 3C: Next channel mode in Strobe Modes: First D2: working. Second D2: working.

All fine here (one detail I observed is that the police strobe runs with red and blue aux LEDs in the first D2, but with Channel 1 and 2 in the second D2, just an observation, nothing to be included in the diagram).

  • 3C from Batt Check for Next channel mode (for number blinks only): First D2: working. Second D2: sort of working (?).

Again, the new wording looks good to me, and it is in line with the text manual. Actually, it is clearer than before, when it referred to the blinky modes rather than the number blinks, as this channel change only applies to Batt Check and to Temp Check, not to Beacon and SOS. Within the Blinky/Utility Modes I had interpreted Blinky to refer to Batt Check and Temp Check, and Utility to refer to Beacon and SOS, but I might have misconstrued that. However that may be, referring to (for number blinks only) in the diagram clears that up.

The first D2 cycles through all the channel modes, enabled as well as disabled ones, and choosing a channel mode is indeed limited to the number blinks only (and also includes e.g. Version Check, 15C). This is in line with the text manual.

But with the second D2, 3C from Batt Check works just like 3C from ON, 3C in Strobe Modes and 3H in Lockout Mode, i.e. it only cycles through the enabled channels, and choosing a channel change extends to ON etc. and is not limited to the number blinks only. This is not in line with the text manual.

In this case, I would suggest to give priority to the text manual and leave the current wording in the diagram as it is.

[-] [email protected] 3 points 2 years ago

Great work, thank you very much! A couple of details I noticed in this detailed diagram (Advanced UI):

  1. If I am not mistaken, for 3C from ON, Change Channel, 50/50 comes before, not after Tint Ramp, so the present order should be corrected.

  2. For the Strobe Modes, Police Strobe and Tactical Strobe should be in the opposite order, as Tactical Strobe comes before Police Strobe.

  3. Furthermore, in Strobe Modes, the Actions could include 3C: Change Channel.

  4. Also, for Lockout Mode, 3H for Change Channel could be added, possibly below 1H and 2H.

  5. Finally, maybe it is useful (if not too much detail) to specify what the two Momentary Floor, 1H and 2H in Lockout Mode, refer to. For 1H it could read Momentary Floor (lowest Floor of Smooth vs Stepped), and for 2H it could read Momentary Floor (highest Floor of Smooth vs Stepped), or Manual Memory if set.

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