this post was submitted on 16 Mar 2024
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Sekiro
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Sekiro is the only From Soft game that doesn't already have difficulty "modes". All the other games, you can just grind until your OP, or bring a summon. This is actually superior to the approach to difficulty in many games who lazily just scale damage and health. Sekiro has a better argument for difficulty modes than Dark Souls and Elden Ring.
FromSoft is moving in this direction. Sekiro has a few accessibility options: controller/keyboard remapping and subtitles. Elden Ring adds to this formula with colorblind filters. They could do much better.
I can't understand why people are so upset about how someone else plays the game. Just seems like a continuation of the "get gud" gatekeeping crap. It's kinda ironic because of how the game mechanics of From Soft games encourage and expect player collaboration. I mean even if you've never used a summon, I'll bet you didn't find the Dark Souls DLC area without a helping hand.
Every game is improved by more people enjoying it.
Yeah, Sekiro made me realize that I do, indeed, suck. I'm fine with Dark Souls and Elden Ring.