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[+] -7 points 2 years ago (5 children)

And as a result, the vast majority of games didn't have game-breaking bugs at launch, unlike today.

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  • [–] 17 points 2 years ago (1 child)

    I think this view has heavy survivorship bias. There were many broken or heavily bugged games shipped.

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  • [–] 1 point 2 years ago

    Survivorship bias doesn't make sense in this context, because I actually lived then and played hundreds of games. Plenty were buggy as hell (notice I said game-breaking bugs specifically), but none were unplayable (well, not because of bugs anyway). I hear Battletoads on NES was uncompleteable 2 player, but my brother and I never made it to level 11 together to find out.

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