this post was submitted on 28 Feb 2024
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Every app has a minimum API level. The older the Android version, the more expensive it becomes to maintain it. What features do you miss?
My question is why they don't bump their min api.
For example brave support android 8 and up while firefox supports android 5 and up.
Supporting old api versions means the app is supported by more phones. International android versions can be quite old. While supporting old api versions may seem bad, it doesn't mean that Firefox cannot take advantage of new api features too. The code can simply check if the new features are available and use them.
Why do you care what the supported api version is?
I think people can be running pretty old versions of Android everywhere, assuming they don't change their phones every two years when support for their current device ends. They might still want to use an up-to-date web browser.
There's just no reason we shouldn't expect 99% of new apps to run on older phones, and to hell with the entire industry for normalizing it.
Well, there is a reason and that reason is lack of security support but that is not inherent to the old hardware.
This link would explain to you why supporting old versions of android is bad
The topmost answers there are basically explaining why it's sometimes convenient for developers to drop support for old versions. I don't see any of them making a case for the zany idea that "supporting old versions is bad."
Also when you start on an old version of Android it's much easier to incrementally add support for the newer features with API version checks. But if you start a brand new app with a target of Android 14, it's gonna be feel like you're just throwing compatibility hacks all over the place to support older versions. Similar end result, but the perspective of the second one makes it look much dirtier than it really is.
Firefox was around when Android 5 came out, so it makes sense that they'd keep up with new features without rewriting the old stuff, so no need for them to raise the minimum SDK, only the target SDK.
A lot of apps also rely on frameworks like React Native, Cordova, Ionic, Xamarin and whatnot that also only target some ranges, so a good chunk of apps could run fine on older versions if the framework hadn't dropped support for it.
But from a code perspective, you could build for minSdk=1 and targetSdk=34 and run well on both without sacrificing anything for the modern versions.
Bruh because then the app will not work on older phones and it can even be slower