this post was submitted on 13 Feb 2024
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Linux Gaming

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[–] [email protected] 19 points 7 months ago* (last edited 7 months ago) (1 children)

Well the interesting part of this is that they will collaborate on the engine but the frontend will still be independent.

I think this is a sound strategy (if I understood it well) as the key differentiators remain but the hard parts (running the damn things) become collaborative.

This also IMO helps a lot user experience, as dealing with broken scripts, mysterious wine settings and keeping up with version changes makes playing a game a big ordeal compared with other platforms (In some cases like old games, it can be worse).

[–] [email protected] 1 points 7 months ago

If you are correct, this is indeed a great stride in the right direction! Thank you for the input.

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