this post was submitted on 31 Jan 2024
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You know how in the early 2000s, a lot of PC games got sequels on consoles, and players complained that they removed complexity from the game to make it work on consoles? This feels like that. I don't see anything here about quests, skills, character sheets, or different ways to solve problems depending on your character's strengths. The skill point system from the previous game is replaced with a more commonplace XP system, judging from the UI; note that I've never played the pen and paper game, so maybe this is closer to what the pen and paper game is or has become in the past 20 years, for all I know, but I really appreciated how Bloodlines 1 did it.

I knew back when this game was handed to The Chinese Room that something like this was possible, but I thought surely they'd respect the reputation of the project they're working on and try to do it justice. Surely they'd attempt to make an actual sequel to that game, even if they aren't good at it. It doesn't appear so.

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[–] [email protected] 0 points 9 months ago

The guy on the left is one of the few streamers I can immediately recognize. Strange seeing him with "community manager" hat on.