this post was submitted on 31 Jan 2024
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Bit of a tangent, but it's a shame there aren't more content mods and more of a modding community for Cyberpunk 2077.
CDPred released underpowered mod tools for Witcher 3 because they were concerned about losing DLC sales. The tools they released for CP2077 had a similar feature set.
That being said some seriously impressive mods, such as one that starts a Gwent match when combat initiates and then kills all enemies when you win, still came to be thanks to the ingenuity of modders.
It started out strong and had some steam for a while pre-2.0 patch.
But the long time between 2.0 and then the rapid succession of patches since, pretty much killed the mods.
It is a shame because there were some really great ones. You had full NPC control, followers and posses, you could have your own gang, someone added the Metro station which thankfully isn't necessary anymore, there was a Spider-Man mod for swinging, polevaulting, and something else - there was wall running.
That's just the engine stuff, not even quest stuff.
That said, I do think once 2077 patching settles down we'll see some mods starting to pop up again.